[b][i]The DC Universe just got a little bigger! Create heroes in the world of Superman, Batman, and Wonder Woman in the fight against Darkseid's son... Kalibak! At the worst possible time ever the Justice League is offworld when the son of the dark god comes calling for the head of the Kryptonian. With a powerful army backing him can a handful of no-name heroes come to grips with being Metropolis' only hope for survival?[/i][/b] I'm gonna keep this short and simple since a lot of times these things don't take off. My stat system is fairly simple, and most of the stats just limit you to what you can do in-battle as far as how many attacks you can have per post [Speed], how strong they are [Strength], what different attacks [Attack], how many defensive moves you can have per battle and what they are [Defense], and then of course there's an IQ stat and a health stat. Characters would begin with level 1 stats [16 stat points] and gain another level/stat point for every 5 posts in-game. A signature move is awarded at Level 3 and is worth double damage or double defense. A signature defense is the only defense for a signature attack and the only defensive move you can use for another player. The stats are mostly for the battling. While we're still telling a story from our heroes POV, the battles will give each scene more weight when we're put in situations we can barely overcome if at all. You'll control your characters once I set up the battles as well as the enemies you fight to a degree. If any fights are too one sided I'll post using the enemies more to level the playing field. I'm thinking with every 5 posts in-game when you earn a stat point and level up your health stat will reset. That should make it more fair when we're surrounded by half a dozen enemies. Here's a breakdown of how the system works: [hider=STAT Breakdowns] The stats for this game will include: I.Q. - (how strong your characters are mentally, for example Brainiac would have a pretty high I.Q. where a rookie's would be less. Average human/alien would be 2.) IQ will determine if your Signature move is worth double [IQ set at 1-5] or triple [IQ set at 6-10] hp. Strength - (1-5 has -1 damage, 6-10 has -2 damage) Average human strength would be set at 2, only characters with heightened or super strength should increase higher! EDIT: However, one could view your strength as the strength of your attacks! Speed - (1-3 has 3 attacks per post, 4-7 has 4 attacks available, 8-10 has 5 attacks) Speed NOW also effects Defense in the same way Attack is effected by Strength. 1-5 speed regains +1 health, 6-10 is +2 health. Attack - (number of attacks) Each player will have melee attacks that are not included on your attack stat including basic punches and kicks and alien tail swipes or bites. Attack is for things like heat vision, throw, generic super speed attack, etc... Defense - (number of defense moves, each can be used twice per battle. If your defense is 2 and the battle lasts 4 posts you can use 4 defense moves. If the battle rages on for 7 posts you are still limited to only 4 defensive moves total in that case. Defense can't block a signature attack!) Health - (IQ+strength+speed+defense) Health is also reset every 10 posts! *Signature moves awarded at Level 3 do double or triple damage depending on IQ. The attack/defense itself should include your metahuman ability. The only defense against a signature attack is a signature defense that can also be a move based on your metahuman ability. Signature Defense is also the only defense you can use to help another player directly in-game from an enemy attack be it a regular attack or signature attack! At the moment you can only have one or the other, Signature Attack or Signature Defense. Now... that's not a lot of info at all really. As far as stats go, I know once you have 6 points on strength some of you might ask "what's the point of having strength or speed any higher?" and the simple answer is writing limitations. If a character like Superman has 6 strength and a God like Zeus walks by with a strength of 8, in the context of the story Zeus would of course be viewed as stronger. Same thing applies for speed. Power Class - you earn a stat point/level for every 5 posts in-character. Level 1 - 16 points - 1-5 posts Level 2 - 17 points - 6-10 posts Level 3 - 18 points (plus signature attack or defense!) - 11-15 posts Level 4 - 19 points - 16-20 posts Level 5 - 20 points - 21-25 posts Level 6 - 21 points - 26-30 posts Level 7 - 22 points - 31-35 posts Level 8 - 23 points - 36-40 posts Level 9 - 24 points - 41-45 posts Level 10 - 25 points 46-50 posts If the game lasts long enough, and it might, we'll go beyond Level 10 and probably continue on to Level 15. Boss stats will be Level 15 to Level 20 with stats between 30-35 points making a team effort to defeat the enemy a must.[/hider] If this happens we'll keep track of who can do what and what level everyone is with stat cards that I'll keep updated. The first post of the Character Tab [assuming this sub forum still has them?] will be for the heroes/players in the game. The second will be our enemies. The third will be the rest of my CS and then following that should be the rest of everyone else accepted into the game. Every 5 posts you earn a level and stat and I'll be updating the cards frequently [assuming everyone keeps posting]. So c'mon people, let's make some heroes and see them evolve in whatever DC world we decide to build. ANY type of setting, I can quite literally make a game out of anything. Darkseid's forces are just the tip of the iceberg... ~KL~