Reserved for the XCOM Rising roleplay character sheets. [u][b]Character Sheet[/b][/u] [code][b]Name[/b]: [b]Alias[/b]: [b]Nationality[/b]: [b]Appearance[/b]: [b]Armor[/b]: [b]Weapon 1[/b]: [b]Weapon 2[/b]: [b]Item[/b]: [b]Background[/b]:[/code] [u][b]Armor[/b][/u] [b]Body Armor[/b] [color=f08080]+1 Vitality[/color] Standard Kevlar body armor used by military organizations worldwide. [s][b]Advanced Body Armor[/b] [color=f08080]+3 Vitality[/color] A more advanced model of Kevlar body armor, usually reserved for key personnel.[/s] [u][b]Weapons[/b][/u] [b]Knife[/b] [color=f08080]Melee Range, 7 Damage, Side-arm[/color] Close-range combat knife used as an extra weapon. [b]Sword[/b] [color=f08080]Melee Range, 7 Damage[/color] Close-range sword. [b]Shotgun[/b] [color=f08080]Close Range, 6 Damage[/color] Universal, close-range shotgun. Very powerful in close quarters. [b]Pistol[/b] [color=f08080]Close Range, 2 Damage, Side-arm[/color] Standard pistol used most often as a side-arm. [b]Assault Rifle[/b] [color=f08080]Medium Range, 3 Damage[/color] The best friend of an infantryman, and all-around good, reliable firearm. [b]LMG[/b] [color=f08080]Medium Range, 4 Damage[/color] Heavy-duty machine gun. [b]Sniper Rifle[/b] [color=f08080]Long Range, 5 Damage[/color] Long-range, accurate sniper rifle used for eliminating targets from afar. [u][b]Items[/b][/u] [b]Frag Grenade[/b] [u][b]Perks[/b][/u]