[hider=Nickolas Rienbach] [b]Name: [/b]Nickolas Rienbach [b]Age:[/b] 23 [b]Class:[/b] Dark Mage [b]Weapons:[/b] Flux Tome and Dying Blaze Tome [b]Personality:[/b] A rather jovial and relaxed man, who posits that killing should be only done to prevent more killing from happening. Gets excited the point of being an annoyance when he is talking about something that strikes his interest, and is rather panicky and unhelpful under pressure. He's worryingly familiar with the dead and dying, and enjoys studying both magic and the inner workings of the human body. He knows that he can make people uncomfortable with his habits, and thus usually keeps his studies well away from everyone else in the army, lest they feel unnerved. Despite this, legitimately enjoys having others around, and the sight of a crowded campfire, in addition to being rather touchy-feeling when it comes to meeting new people. He's a lightweight when it comes to drinking, and absolutely sucks when it comes to bluffing in games of chance. Doesn't like hot climates. [b]Fighting Style:[/b] Slow and carefully measured blows with powerful magic, can't get into a melee brawl to save his life [b]History:[/b] Born as the second child of a reclusive family in the depths of the snowy wilderness in Augur, Nickolas was brought into the field of magic by his aging grandmother, a shaman of some renown who had retreated into the wilderness to study the machinations of the great 'elder' magics with his grandfather nearly sixty years prior. He proved to have an immediate talent with the otherworldly force, but never quite got over his habit of making sure his actions and incantations were aggravatingly exact. Despite this, his power grew immensely under his witch-like grandparent, who suggested that he study the world around him and the relationship thereof, before she ordered the boy's worrying father to take him into one of the towns to further help his understanding of people. From there, he was apprenticed to a variety of local mages and even a priest, before he was finally let free to roam the world at the ripe age of seventeen. Since then, he'd been roaming his homeland with a quiet sort of interest, making a small name for himself as a scholar and a mage as the war on the continent below raged. He proved to be unhappy with the state of the world, but had no way to vent his frustrations until he stumbled upon rumors of a definitive solution to the war, and made his way down south to join up with the Reclaimers. [b]Rationale:[/b] He joined the Reclaimers to serve what he felt was the best course of action and bring a sort of balance to the world. [b]Appearance:[/b] A pasty young man, with short-cropped dark hair and pale eyes. Averagely built and average height, his hooded eyes are constantly darting around with energy that doesn't match his dark looks. Wears dark clothes in greys and purples, with the odd white splash of fur or metallic highlight of gold. He keeps himself and his furs clean. Shows his discomfort easily by shifting(Either from foot to foot, or in his chair) or biting his fingernails. [img]http://i.imgur.com/r1i1fGI.jpg[/img] [/hider] [hider=Kuur Salcair] [b]Name:[/b] Kuur Salcair [b]Age:[/b] 20 [b]Class:[/b] Archer [b]Weapons:[/b] Iron Bow [b]Personality:[/b] A quiet woman who, while at rest, one could mistake for being solemn or simply emotionless. However, she gets flustered easily, and runs away from her problems. She's quite shy when it comes to the group as a whole, and doesn't like being forced to interact. However, she's quite confident when it comes to her bowmanship, and can get fiercely competitive in practice and in battle. Hates to lose, no matter then game or challenge. Easily fooled and easily baited. [b]Fighting Style:[/b] Prides herself on the doctrine of 'one arrow, one man', and strives constantly to prove it in battle. When charged, she never sticks around in melee, instead relying on her long legs to simply outrun the more armored of her foes. [b]History:[/b] Born the third daughter of a successful Panoplian merchant, Kuur spent her younger years sheltered from the worst of the world due to the rich supply route her father ran. Once she was deemed old enough to begin helping out, she was shuffled around the various jobs of the caravan due to her competitive nature when it soon became apparent that she began to sulk when she lost out on whatever she precived as the 'winning' objective of whatever task she was assigned, causing her father no end of grief when he discovered yet another one of his offspring was unsuited to be heir to his vast fortune. To that end, she finally fell into the laps of the caravan guard to deal with, who soon whipped her into channeling her urge to win into archery and hunting, which she took to like a shark to water. As the war broke out, she separated from her father's caravan(Now under the hand of her younger sister) and, when the Reclaimers crossed her path, decided to see the world. [b]Rationale:[/b] In the style of Panoply citizens as a whole, Kuur wants to strike out on her own, but the war raging around her makes it difficult for her to travel unacosted. She found the Reclaimers as a safe buffer from the world, and one that would eventually end the problem altogether. [b]Appearance:[/b] A strong, rather voluptuous young woman with tanned skin and feathery white-blonde hair in a rough cut around her head. She has striking green eyes, and usually maintains a seemingly stoic expression. Despite her complexion, turns red easy. At six foot and one inch, she's taller than quite a few of the men, and somewhat embarrassed by this fact. Usually wears tan and brown shades in her light clothes, with the leather and metal of her armor sparse at best. [img]http://i.imgur.com/PIgO5n8.jpg[/img] [/hider]