[b]Name:[/b] Syrena [b]Age:[/b] 16 [b]Class:[/b] Mage [b]Weapons:[/b] Arma Infernum (Equivalent of Arcfire) [b]Fighting Style:[/b] Carefully thought out magic from a distance. She can fight close range but doesn't like to because it increases the odds that she may seriously injure or disfigure someone. She tries to make sure that she disables people only and never goes for the kill. When it's not related to her magic Syrena isn't afraid to fight dirty. As a farm girl she learned to defend herself from the local village boys and doesn't harbor any reserves about hitting people where it hurts most. [b]Personality:[/b] The thing most people say about Syrena is that she's sweet. She's young compared to everyone else among the Reclaimers and doesn't quite fit in with the crowd. She bright knowing how to read and write despite growing up a farm girl. She's good at taking in details and has a knack for planning but has a bad habit of deferring to others in a group. She tends to spend a lot of time by herself but is fairly good company when among friends. She does better communicating with those she knows one on one. Syrena tends to not think about consequences to seriously and acts much more out of instinct. She believes anything is possible and doesn't follow instructions very easily. Syrena avoids being confrontational with people at all costs and only has a few things that she will really put up a fight in defense against. She is very good at deducing what needs to be done but has a lot of trouble communicating with other people. She is capable of laying thoughts out very clearly they tend to get all jumbled when she's trying to tell others. Action is her forte and she tends to fold when presented with social situations. She's rather shy and has a mild stutter when talking to others. [b]History:[/b] Syrena grew up in an outlying village in the Kingdom of Bravura. Her father was a book binder and while the village wasn't exactly an epicenter of scholarly works he found steady employment repairing historical and religious volumes at the local monastery. On occasion he would also repair damaged tomes for travelling mages that passed through the area. It was a rare and respected skill to be able to rebind a tome without harming its ability to channel magic. Syrena never knew her mother. Her father, Edmund was a kind man and a good storyteller often told tales of how her mother was a princess of a neighboring kingdom and some day she would arrive and sweep Syrena off to her castle. As a child Syrena loved these stories but as she got older she started to hear far more likely ones from the other villagers. How her mother was a traveling merchant and after spending one night with Edmund had departed. Nine months later Edmund had found her abandoned on his doorstep with a note that wished him and the child a good life and apologized that she could not be a part of it. When Syrena was young Edmund would often take her to the local monastery when he was mending there books. While her father was busy a kindly old monk named Brother Malachi taught her to read and write. She spend hours in the library reading different books, some true some fiction and some legend. She read about nobility and adventure and such things that young children often hear stories off. When she grew older her and the other village children would go exploring. Their town was not far from a forest and some truly spectacular ruins. Syrena was always the one to climb higher than anyone else or go just a little too far into the ruins. This is how she eventually got into trouble. There was a part of the ruins that scared the other kids, that not one of them dared to enter. It was one of the only structures still complete and whole. Inside was dark and wind whistled threw the stones. The other children cowered at the entrance but whether it was from bravery or stupidity Syrena refused to be intimidated by the darkness. When she awoke Syrena wasn't sure where she was. She felt around blindly until she saw a strange light far in distance. Thinking it to be daylight and an exit Syrena made her way towards it. As she got closer she discovered it wasn't sunlight at all but a brilliant glowing gem. Not knowing any better Syrena reached out her hand and touched it's surface. There was a roar of sound, like a great beast bellowing and flames were expelled from the gems directed straight for Syrena. Terrified Syrena threw up her hands to protect herself and in that moment it was like something inside her awakened. Blue fire shot from Syrena's hand in direct opposition to the flames of the gem. The wild blue fire burned out the other flames leaving Syrena once again in darkness. Syrena managed to make her way out and when she told her father what had happened it was clear he was frightened. He told her never to mention this to anyone and in future to avoid touching strange objects. Several days later the harvest season arrived and all the children were called to work alongside the adults to bring in that years crops. When the work was done the village had their annual harvest dance. The harvest dance was always fun. After a full year the town gathered to blow off steam and celebrate there hard work. Syrena's father played the fiddle like a demon and it was always enjoyable to dance to his raucous beats. During the dance Syrena heard one of the children insulting her father, calling him a layabout because though he was a craftman and a genius with his hands, a childhood injury had left him with a severe limp that stopped him from being able to help during the harvest season. Angry that anyone would insult her father she turned to look at him. "What did you say?" she demanded. Knowing who she was and apparently not caring the boy responded. "Your father's a layabout and good for nothing deadbeat. You got something to say about it?" Syrena hit him. He hit her back. Farming communities in this area tending to lack any sort of rule concerning hitting girls. Syrena grabbed his arm not sure exactly what she was going to do when her hand suddenly felt hot and flames burst from her fingers. She let go of the boy immediately. Even she could see his arm was disturbingly burned. The music came to a grinding halt as everyone turned to stare. Syrena's father limped off the little musician's platform and said "We better go." He took her to the monastery for the next several days she stayed there. Early in the morning her father would come and lock himself in his workshop with Brother Malachi. Almost a week past before he showed her what they'd been working on. It was a tome but like none she'd ever seen before. It bore inscriptions and symbols on the cover that she could identify with fire tomes she'd seen her father work on but the cover was a brilliant blue. He told it was a one of a kind tome called Arma Infernum. Brother Malachi had helped him to create it. The book was designed not only to channel magic but also to contain it so Syrena would never hurt anyone again. It became clear very quickly that Syrena was no long welcome in the village. So Brother Malachi allowed her to live at the monastery. There were other monks there but they mostly kept to themselves. Now that she was aware of the fire within her blood Syrena could feel it raging within her, just below the skin searching for a way to burst out. Syrena became reclusive and shy not wanting to go near people she might hurt. When she grew angry or frightened her flames would attempt to escape and the symbols on Arma Infernum would begin to glow. Syrena knew about the possibility that the tome wouldn't be able to control her fire is she became to out of the control. Brother Malachi taught her mediation techniques to help keep her powers under control but on occasion when she felt it so fiercely within her Syrena would go to an isolated area in the wilderness where nothing was flammable and just let the flames rage. Nearly a year after she came to live at the monastery her father told her that he had appealed on her behalf to the Bravura royal family and they had agreed to let her apprentice the kingdom's Arch Mage. He would teach her how to control her powers. She was at the palace for two months before being assigned to the Reclaimers. [b]Rationale:[/b] Syrena was accepted by the Bravura royal family to apprentice with one of there highest ranking mages. When the Basileus ordered the Reclaimers formed the Arch Mage had taken seriously ill being almost sixty years old. Syrena was deployed in his place. She traveled deep inside where she disturbed a number of bats that came flocking at her violently. In panic Syrena stepped back and tripped down a flight of stone steps. She cracked her head at the bottom and felt no more. [b]Appearance:[/b] [img]http://c8.alamy.com/comp/A2DNPR/1217772-indoor-studio-young-woman-girl-20-25-blonde-long-hair-tousled-A2DNPR.jpg[/img] She has long blond hair that she ties in a ponytail or braid when doing something physical but when in a social situation she prefers to have it in her eyes. She's not that tall only being about 5'6" and with a slight build. She's quick on her feet and lithe in build. She's had no formal training in thievery but she moves like she has. Silent feet and quick movements. She can climb nearly anything. Her skin is fair and her eyes are silver. Though when she is in distress and her magic starts to grow unstable her eyes glow a brilliant blue.