[quote=@Dungeon Blaster] Well I said no mercy, but then spawned an attack helicopter to save you all. So far, my track record of no mercy is awful. The alternative was having the zombies break over the barricade and swarm up the stairs... many, many would have died, but it's too early in the RP for me to simply strike off so many players. I'm used to losing one or two at a time, not four or five! Oh and here's something, I'm toying with the idea of opening up the game area to the city itself - as opposed to setting it in the apartment building. I envisioned an RP where you tried to survive using it as your base camp, but naturally, aggression was chosen over subtlety and now it's compromised. St. Louis will be the likely setting, if we do branch out. But it's up to you guys. [/quote] Praise based GM! Hmm if the city [i]was[/i] opened up, what's in the immediate vicinity? Say if we hopped to the next building over by taking the roof. Points of interest would be any stockpiles of food, water, and weapons. So, grocery stores, shops, gun stores, police stations, shooting ranges, warehouses holding all the things.