[quote=@Willy Vereb] Can you break down the "current" tier system to me in a better detail? It seems for some reason near-every character is in the high ends of street level. Also barring characters who grind on speed, apparently matching a car in velocity is considered impressive. That...doesn't leave too much freedom in regards of matches. [/quote] The current system is literally Unpowered: So anything within human capabilities (guns haven't been fit into this properly yet, as using a gun is within human capabilities, but the damage it causes is way above human capable attacks.) Powered: This is the broad category where most characters sit, and due to the hard to categorize nature of magic etc we've broadened it to make it easier to fit a lot of different characters together. I like to think of the sub categories within powered as Low Powered: This is where your vampiric and other super-natural entities -tend- to sit, heightened beyond human physical characteristics, fairly weak forms of magic, etc. Mid Powered: By far the broadest category, this can range from low level destruction to street level IMO, though quantifying characters is pretty much impossible, you just have to judge each case by case. High Powered: Street edging towards city level destruction. The category after this is somewhat unhelpfully 'God' so I consider anything up to but before a god in this category. God As with everything, all subjective. The reason why most of the characters in the character challenge thread are the same is because people tend to edge up their competition or match it. After the first few characters were thrown down I dropped a relatively powerful mid-tier character and everyone from that point on matched it to ensure they wouldn't be outdone, essentially. If you were to ask people however I'm sure they have a wide range of tiered characters for you to fight at a request. I quite like to play lower tiers for example.