[center][b][color=blue]Metar Saraimu[/color] - [color=red]0[/color]/[color=blue]7 --> 11[/color]/[color=green]15[/color][/b] [color=green][b]Health:[/b] 15/15[/color] [color=yellow][b]Energy:[/b] 9/10[/color] [/center] [hr] Metar suddenly feels a lot less slow than before. Unsurprisingly, he is still rather slow, but he feels as if bursts of speed are now within his grasp. Noting his slight energy reduction, he sits down for a moment, taking time to recover some energy and take in how much tankier he suddenly feels. Like, damn, son, how much bulk did he just gain? Enough to be a tanky son of a gun, that's for sure. [hr] [b]Action:[/b] Sit down, allocate stat points. [i]Four stat points allocated:[/i] [color=red]0[/color]/[color=blue]7 --> 11[/color]/[color=green]15[/color] - Defense increased from 7 to 11 [i]New skill acquired:[/i] [i]Shield Bash[/i]: Using his shields as weapons, Metar strikes an opponent with one of his shields to deal damage based on his Defense instead of his Attack, though this lowers his Defense by 30% until his next turn. [color=yellow]Energy Cost: 4[/color]