[quote=@LoneSparrow] I'm definitely interested in this! From what I've read so far, I'm thinking of going with the Reapers... maybe not as one of them, but an ex-member or hired gun that could shake things up for them without them being involved, so to speak. [/quote] Awesome, I'm really glad to hear it! I love that idea, can't wait to see it played out. [quote=@DJAtomika] I'm going to make a zombie mafioso hitman from the 1920s and there's nothing you can do to stop me. Oh, interested. [/quote] I have a feeling you'll do well here. [quote=@Lexicon] Interested as well. Edit: I will say, however, that some kind of plot might be a good idea. I'm all for player freedom and gang disputes, but I also know too much freedom usually results in the RP dying a quick death. Just my two cents. A little structure never killed anybody. [/quote] Glad to have you onboard. I'll probably implement something linear, like a certain gang being overly aggressive (perhaps with one of the crime families backing) and have them pushing into other group's territory. [quote=@potatochipgolem] I very much look forward to this then! Maybe I'll start by [s]murdering people[/s] investigating a murder for the ultra clean, hyper uncorrupted police - of course! [/quote] Hehe, I'm eager to see how that all unfolds ;) [quote=@Nightwarden] Currently cobbling together a character idea. I'm thinking something along the lines of a thieving werewolf con artist/hired gun who occasionally exhibits some sense of morality, which she hates. The first rule of surviving in conflict-ravaged gang turf is every man for himself, and she sometimes breaks said rule. [/quote] Glad to see a character will lots of dimensions. Multi-layered characters are what really makes these things come to life. [quote=@Lexicon] I'm thinking either an elven PI, who also happens to be an inexperienced pyromancer, with a temper or the consigliere to the Martovanni family's new boss. [/quote] Really liking both of those ideas. Whilst I'd definitely advise only playing one character to begin with, you could always pick up the other once the games afoot. [quote=@Nightwarden] I'm deciding whether or not my character would have had a prior affiliation with the Hunters at one point - probably not any longer, because she's not fond of the whole pack mentality - and how that might have affected her. [/quote] Playing someone who is adjusting to life after being part of a group like the hunters would be very interesting, however they probably wouldn't take too kindly to her abandoning them, so shed most likely spend alot of her time looking back over her shoulder. Just about to start on the OOC. Should be a fairly short wait for Y'all.