[hider=Shalquoir, the Hunter][b]Name[/b]: [i]Shalquoir Gilbert[/i] [b]Age[/b]: [i]34[/i] [b]Gender[/b]: [i]Female[/i] [b]Personality[/b]: [i]Despite her rather imposing demeanor, coupled with an unnerving silence, Shalquoir is not a sinister person. Quite the contrary, actually. If one were to get to know her, they would realise that she is more of a kind, but distant, sentinel to most. She places the well being of others before her own, risking her life time and time again for the sake of strangers. If she does appear distant and cold, it's because she is a realist in the most melancholic sense. She knows that her specific line of work is dangerous, and having experienced much loss and grief at the hands of her prey has lead her to be very reluctant in getting too close with others. Despite having good intentions, she prefers to be as 'efficient' as possible in all of her social interaction. She won't waste time beating around the bush or flattering others for their sake. She is known to be brutally honest, especially when pointing out flaws in another's character or ability. Shalquoir does not tolerate liars, nor does she feel sympathy for those brought down by their own naivety. She was forced to see the world for how brutal it was at a young age and bears no words of compassion for the young, innocent people who are making this realisation themselves. This is not to say she completely lacks empathy; it's just that comforting others is not her strong point.[/i] [center][hider=Appearance][center][img]http://40.media.tumblr.com/0971c39f4930ce490a3ea589378be712/tumblr_noidnvT7sY1r3dvg3o1_500.png[/img] [i]Shalquoir stands at around 5'10" and is about 62kg, making her appear quite slim and lanky. Although not many are fortunate enough to see Shalquoir when not adorned in her hunters garb, there is indeed a lady behind the porcelain mask. Not a blushing beauty by any means, Shalquoir is best described as a very simple looking woman. She wastes no time 'dolling' herself up with makeup or trinkets. Her light brown hair is always tied up into a tight bun, kept firmly out of her face to avoid distraction. Her skin is paler than most, due to always being covered head to toe. Her body is covered with many scars and disfigurements, the most notable of which being her right eye and her missing left arm. Both impairments a result of a run in with a particularly powerful adversary, which she made sure to repay the debt. In place of her right eye is a rather fearsome red wyvern eye. Her left arm is replaced with a metal contraption that now acts as her forearm. On the end is a long, blood stained metal hook.[/i][/center][/hider][/center] [b]Emblem Location[/b]: [i]Branded onto her left shoulder. For convenience, she also has it branded onto her crow mask.[/i] [b]Magic level[/b]: [i]Medium[/i] [b]Type[/b]: [i]Caster[/i] [b]Specialization[/b]: [u][b]Beast Hunter Magic[/b][/u] [b]Style[/b]: [i]Support/Self-augmenting, Melee[/i] [b]Physical mutation[/b]: None [hider=Spells][list] [*] [u]Call of the Hunter[/u] [i]Shalquoir's ability to hunt beasts is granted to her through 'Call of the Hunter', which increases her basic senses to be keen enough to track and detect beasts and other beings. Consumes Magic Power.[/i] [*] [u]Hunter's Agility[/u] [i]Shalquoir empowers her body with Magic, increasing her speed, nimbleness and stamina at the cost of draining magic power over time to keep active. Also makes Shalquoir jump much higher than normally possible, at the cost of extra magic power on top of the consistent drain.[/i] [*] [u]Culling Strike[/u] [i]Shalquoir augments her weapon with a large amount of Magic Power and releases it with her next attack. While her attacks are quite fast, Culling Strike causes her weapon to become much heavier while empowered. Particularly useful to dealing massive damage to large beasts, or even shattering through a strong defense easily.[/i] [*] [u]Blade of Scales[/u] [i]Shalquoir augments her weapon with a large amount of Magic Power, making it heavier yet sturdier. This allows her to use her weapon to block one attack perfectly; even against large weapons or beasts. Only works against physical attacks, not magic.[/i] [*] [u]Thrill of the Hunt[/u] [i]Shalquoir momentarily loses herself to the scent of her own blood, releasing an initial blast of Magic Power around her that pushes away adversaries. Any injuries she currently has flare with sudden pain, debilitating her for a brief moment before she starts to gain high regenerative properties. Additionally, she gains strength based on how injured she was when the spell was cast. All of this uses a tremendous amount of magic power in exchange for granting Shalquoir a small taste of the power held by the beasts she hunts.[/i][/list][/hider] [b]Equipment[/b]:[list] [*] [u]Beast Culling Reiterpallasch[/u] [i]A rapier forged from steel and silver, perfect for hunting. Allows for quick, multiple strikes and very effective for parrying attacks from other weapons; provided they aren't too heavy. A particularly interesting part of this weapon is the guarded hilt, which appears to have had a Magic Pistol forged into it. The trigger lies at the hilt of the blade, allowing Shalquoir to fire magical bullets from the hilt of the rapier between her strikes. The magic pistol is simple in design and can be used by any mage, however the gun shots do not deal any form of physical damage, instead briefly stunning and interrupting opponents to allow for more attacks with the blade.[/i] [*] [u]Stake Driving Hook[/u] [i]Shalquoir lost her left forearm many years ago and had it replaced with a heavy, steel device with a hook on the end of it. There are two switches along the side of the device. One switch will cause the hook to spring out in the direction Shalquoir aims her mechanical arm to act as a grappling hook. Can be then retracted to pull her target towards her, or her towards her target. The second switch, when activated, causes a long, silver stake to instant force itself out from the arm. Can be used to impale victims. The arm is somewhat heavy, but with years of practice and the help of her magic, Shalquoir is able to bear it's burden and still hunt effectively.[/i][/list] [b]Title[/b]: [i]Shalquoir the Crow, The Beast Hunter Shalquoir[/i] [b]History[/b]: While there is much that she does not share about her past with others, what is known about Shalquoir's history is not pleasant. Hailing from a foreign land of magic, Shalquoir belonged to a town that fell victim to a plague of beasts that took the lives of her family and friends. Since then, she has joined a band of hunters known as the Crows. They faced many perilous battles together, and despite their powerful Beast Hunting Magic, they fell victim to the beast one by one. Shalquoir is the last of the Crows. She traveled to Fiore with the intention of ridding the world of beasts and other creatures that would cause harm to innocents.[/hider] [hider=Makoto Yagami][b]Name[/b]: [i]Makoto Yagami[/i] [b]Age[/b]: [i]14[/i] [b]Gender[/b]: [i]Male[/i] [b]Personality[/b]: [i]His best friend Charlotte often describes Makoto as 'delicate' to say the least. He is rather shy, reserved and polite. He has a habit of fidgeting about with anything he can get his hands on when he's nervous. He doesn't enjoy being scolded or talked to in a threatening tone and often has to fight back tears when others comment on his wrongdoings. He's a very skittish person, trusting others very little (Charlotte being an exception to this, of coarse). Stepping outside of his comfort zone isn't something he does very often, but his feelings for Charlotte are strong enough to grant him courage to stand beside her in the face of hardships. Makoto is surprisingly intelligent for his age. He has an incredibly logical train of thought, able to think of many different ways to approach a situation faster than most. He lacks confidence in his own abilities, despite Charlotte's constant reassurance and belief in his abilities. Makoto secretly has feelings for Charlotte, which she is completely oblivious to.[/i] [center][hider=Appearance][center][img]https://lh3.googleusercontent.com/proxy/hqj7CKXzj_HFtzvJJ89ycxtow8rpjFCOuVVmo1IXoo6G8p2Q9xvQi47dDGCiyMMP5b76NX1L1Q59a1RHKwdYzfJJvSrFKdlXJWXMAIQmlIhP5lOxH8yEXCIA2f-NGZP-6KI3rLL6QA=w426-h553-p[/img] [i]Makoto stands at 5'3" and weighs about 57kg, giving him a very tiny, childish stature. He's hardly the intimidating type. His light, smoky blue hair is messy and somewhat wild. His eyes match his hair, oddly enough, and are framed by a pair of red glasses. He usually wears a blue and white tracksuit with a white t-shirt underneath. The tracksuit is slightly too large for him and quite baggy.[/i][/center][/hider][/center] [b]Emblem Location[/b]: [i]Branded onto the back of his left hand.[/i] [b]Magic level[/b]: [i]Low[/i] [b]Type[/b]: [i]Caster[/i] [b]Specialization[/b]: [u][b]Healing Magic[/b][/u] [b]Style[/b]: [i]Support, Ranged[/i] [b]Physical mutation[/b]: None [hider=Spells][list] [*] [u]Replenishment[/u] [i]Makoto infuses his ally with magic power, increasing their regenerative properties slightly. Helpful for small injuries in the midst of battles such as cuts, burns and bruises.[/i] [*] [u]Meditate[/u] [i]Makoto enters a state of prayer, establishing a link between himself and his ally. The link drains magic power and vitality from Makoto to heal his ally over time. At his current level, Makoto can't treat incredibly serious injuries but he can use Meditate in situations where the heal from Replenishment isn't enough to keep his ally alive. If Makoto moves during this spell, it is interrupted.[/i] [*] [u]Repel[/u] [i]Makoto enchants himself or an ally, removing negative magical effects from them.[/i] [*] [u]Flash Heal[/u] [i]Instantly recovers an ally from fatigue and quickly regenerates any minor injuries. A stronger variation of Replenishment that heals much faster at the cost of being very taxing on Makoto's magic power.[/i] [*] [u]Soul Siphon[/u] [i]A short ranged, draining spell that siphons magic power from Makoto's target to restore his own slightly. An essential spell for a Healer, as their spells tend to cost much more magic power to use than regular mages.[/i][/list][/hider] [b]Equipment[/b]:[list] [*] [u]Trusty Boomerang[/u] [i]A bright and colorful mechanical boomerang that can be thrown as a weapon to deal minor damage. A magical device attached to Makoto's wrist acts as a homing device so that the boomerang always returns to him.[/i][/list] [b]Title[/b]: [i]"Delicate puff pastry" (Charlotte's Nickname for him)[/i] [b]History[/b]: [i]Makoto grew up in a very small fishing town in a family with four elder brothers. Being the youngest, he was constantly the victim of his siblings torment. They meant him no harm of coarse, but being teased day in and day out did cause the young boy to slink back into his shell and become quite shy. When Makoto began attending school, his odd quietness disturbed the other students and he soon became a victim of bullying throughout his school life. Despite it all, he still managed to achieve very high results in school, quite clever for such a young boy. Years later, still a high achiever without companions, a girl named Charlotte transferred into Makoto's school. She was oddly spirited for such a young girl; very outgoing and instantly popular among her peers. Makoto was slightly jealous, but it didn't bother him. She didn't seem like someone who would be interested in him. He was wrong about this. Charlotte had taken an unusual investment in his silence and made every effort to crack through his shell. Despite his best efforts to avoid her attempts at getting closer, Makoto soon found himself growing fond of the odd girl. Soon the two of them became friends and Makoto found himself hanging out with her before, during and after school and even on weekends. Truly they became inseparable. Makoto helped her with homework and assignments, and in exchange Charlotte helped introduce him to a bunch of his other classmates who he had been distant from. With Charlotte, he even began studying the Healing Arts. Charlotte was helping him take the first few steps to growing into a confident person. One night out of the blue while Makoto slept, there was a tapping sound at his window. When he inspected what it was, he saw Charlotte standing below in his garden. Going out to meet her, he was surprised to see that she was crying. Without hesitation, Charlotte embraced Makoto and told him that she had to leave; that she couldn't stand being here any longer and that she was going to go find her own way in the world. Heartbroken that the girl he had come to love was about to leave him, Makoto instantly took up the opportunity to travel with her. He left a note for his family, packed his bags and left everything he had known behind to accompany his best friend; not caring where the two of them were going.[/i][/hider] [hider=Charlotte Blackwood][b]Name[/b]: [i]Charlotte Blackwood[/i] [b]Age[/b]: [i]16[/i] [b]Gender[/b]: [i]Female[/i] [b]Personality[/b]: [i]Charlotte is described by Makoto to be childish, spontaneous and incredibly kind. She's bubbly and often likes to joke around like a little kid. Despite appearing naive by nature, she is anything but. She has gone through her fair share of hardships and uses her childish demeanor as more of a copying mechanism. She cares deeply for others, including adversaries; understanding that sometimes we all lose our way. She's a little bit of a rebellious firecracker. She despises taking orders, probably due to her strict upbringing, and always questions the decisions of higher ups. She has a bad habit of ignoring the concept of personal space, much to the discomfort of others. She's very protective of Makoto, refusing to let others bully him.[/i] [center][hider=Appearance][center][img]http://img4.wikia.nocookie.net/__cb20120327181435/dissidiadreamcharacters/images/6/68/Vanille.png[/img] [i]Charlotte stands at 5'8" and weighs about 70kg, having a slightly toned figure that suggests she is quite active. Her hair is a light shade of pink, paired with beautiful brown eyes. She doesn't like the feeling of wearing overbearing clothing, so she prefers to dress light but with many personal touches like beads and chimes hand sewn to her outfit.[/i][/center][/hider][/center] [b]Emblem Location[/b]: [i]Branded onto her right thigh.[/i] [b]Magic level[/b]: [i]Somewhere between Low and Medium[/i] [b]Type[/b]: [i]Caster[/i] [b]Specialization[/b]: [u][b]Saboteur Magic[/b][/u] [b]Style[/b]: [i]Support, Ranged[/i] [b]Physical mutation[/b]: None [hider=Spells][list] [*] [u]Guard Break[/u] [i]Fires a quick burst of magic power that collides with one target before erupting. Anyone caught in the eruption has their physical defenses drastically lowered briefly. This causes them to be weaker against any non-magical attack.[/i] [*] [u]Magic Break[/u] [i]Fires a slow moving orb of magic power. When it reaches it's destination or collides with anything, it erupts into a large burst of magic power that makes anyone caught within more susceptible to magical attacks.[/i] [*] [u]Debilitate[/u] [i]Gathers power around Charlotte's staff before firing it off as a spiral of magic power. If it collides with it's target, they are instantly struck with fatigue and any positive magical effects are removed from them.[/i] [*] [u]Cold Snap[/u] [i]Releases a wave of cold magic power in front of Charlotte that imbues itself in the weapons of whoever the wave comes into contact with. Causes the durability of weapons to become incredibly low, making them break much faster in combat.[/i] [*] [u]Exploit Weakness[/u] [i]Fire's three arcane missiles of magic power that home in on random targets around Charlotte. When they make contact, they leave behind a small Magic Circle wherever they struck their target. If anyone strikes the exact spot where the magic circle is, the damage dealt by their attack is drastically increased.[/i][/list][/hider] [b]Equipment[/b]:[list] [*] [u]Bedazzled Staff[/u] [i]A very traditional wizards staff that has been 'touched' by Charlotte's fashion sense. The wood is covered in beads. chimes and various other trinkets like wildflowers and long blades of grass.[/i][/list] [b]Title[/b]: [i]Self-proclaimed "Sunshine Gal!"[/i] [b]History[/b]: [i]Charlotte grew up in a very strict household. As the only child of the prestigious Blackwood family, she was expected to be a lady in every regards. Once her family was very well known and rich, but after the collapse of their businesses they became commoners. Charlotte wasn't born when that happened, so she knows not of the extravagant lifestyle that her parents once lived. Despite this, she was expected to be molded into a perfect child to give away to some other families son and establish a link between the two houses. Ever since she was little, she had made it her goal to renounce this. She was rebellious and free spirited, to the point where her mother had to keep her locked inside for most hours of the day. When it was time for her to start school, she was already 2 years behind. Being the oldest in her class was uncomfortable, but she fit in quite well. It helped that she was also a magician, trained by her father vigorously. She grew close to a boy named Makoto and they became best friends; spending most of their free time together. Makoto's home became her true home in a sense, as his family was very welcoming of her. Everything was fine, until her parents told her that a suitor had been found for her to marry in a foreign land. Demanding that she leave everything she held dear behind, she grew angry and argued with her parents. Seeing that she was getting nowhere with them, she packed her bags and slipped out to find Makoto. She told him that she had to run away, and to her surprise the shy, timid boy agreed to go with her. Now the two of them roam the country, looking for a new place to call home.[/i][/hider]