NCM Body Type: Standard (With flight transformation "jet" mode) NCM Weight Class: Light (The mech is roughly 18 meters tall) NCM Appearance: [URL=http://smg.photobucket.com/user/DarkRecon/media/Mecha%20stuff/wildrauptier.png.html][IMG]http://img.photobucket.com/albums/v445/DarkRecon/Mecha%20stuff/wildrauptier.png[/IMG][/URL] [img]http://www.mahq.net/mecha/srw/og1/ptx-006-fm.jpg[/img] PTX-006 "Wildraubtier" NCM Weapons: Hyper Beam Rifle - Basically, a beam rifle upgraded with better firepower and accurracy along with a rechargable battery for ammo efficiency. It can even be used in the NCM's transformation mode. While the shots are rechargable, it takes about 5 seconds to fire the next shot before recharging for the next one. Missiles/Bombs - The Wildraubtier can also carry various bombs for dive bomb runs or any type of missile so long as it's pre-loaded during it's flight mode. It can't transform back without dropping any of it's payload so caution is advised when doing so. 2x Vulcan Guns - One mini-machine gun tubes on each side of the head during it's mecha form. Beam Saber - A basic beam saber stored on the hip for melee combat in mech form. NCM Equipment: Other than basic systems and it's transformation "Jet" mode, the Wildraubtier also has a "Jammer" system that disrupts any "homing" or "lock on" based weaponry, forcing opponents to use pure skill to target it. [URL=http://smg.photobucket.com/user/DarkRecon/media/Random%20Pics/CVS_Kyosuke.jpg.html][IMG]http://img.photobucket.com/albums/v445/DarkRecon/Random%20Pics/CVS_Kyosuke.jpg[/IMG][/URL] [URL=http://smg.photobucket.com/user/DarkRecon/media/Random%20Pics/lamia.png.html][IMG]http://img.photobucket.com/albums/v445/DarkRecon/Random%20Pics/lamia.png[/IMG][/URL] [URL=http://smg.photobucket.com/user/DarkRecon/media/Mecha%20stuff/MechaPalladinvsSinnerRPcharacterpicture2.jpg.html][IMG]http://img.photobucket.com/albums/v445/DarkRecon/Mecha%20stuff/MechaPalladinvsSinnerRPcharacterpicture2.jpg[/IMG][/URL] [URL=http://smg.photobucket.com/user/DarkRecon/media/Mecha%20stuff/MechaPalladinvsSinnerRPcharacterpicture.jpg.html][IMG]http://img.photobucket.com/albums/v445/DarkRecon/Mecha%20stuff/MechaPalladinvsSinnerRPcharacterpicture.jpg[/IMG][/URL] Roaring Glass. The very name itself suggest that it can be called a "Howling Sands" knock off squad but in a sense, they are more like rivals. The four NCM pilots from top to bottom: Jamie Rockhold aka "Kyosuke", Night Chambers aka "Lamia", the siblings Marius and Maria Twilight aka "Rutilus" and "Indigo". These four make up this mercenary group for hire. Working for anyone, even the companies if the price is right, their motivations, personal histories and even their ages are unknown. Only time will tell what fate holds for these four individuals. * * * * * * * * * * Only thing was the missiles/bombs thing. Pre-loading it while in jet mode doesn't sound possible since you'd have to somehow hold up the mech itself while attaching the missiles and bombs to it so I wasn't sure how to explain that nor how many it can hold but other than that, here's one of the idea's I PMed to LHG100 about everyone.