[b]Callsign:[/b] Sigma / B.O.S.S. [b]Real Name:[/b] Ballistic Overload Suit Sigma [hider=Sigma] [center][img]http://i.imgur.com/UbgmCzT.png?1[/img][/center][/hider] [b]Role:[/b] [color=gold][b]Flanker[/b][/color] [b]Stats:[/b] [b][color=00ff00]Health 25[/color] / [color=00ccff]Defence 4[/color] / [color=ff0000]Attack 6[/color][/b] [b]Energy:[/b] [color=yellow]15[/color] [b]Level:[/b] 2 [indent][i]XP:[/i] 2 / 100 [i]Skill Points:[/i] 0[/indent] [b]Power Origin:[/b] [color=00aeef][b]Tech[/b][/color] [b]Power Set:[/b] Heavily Armed Robot [b]Skills:[/b] [list] [*] [i]Incendiary Rounds:[/i][color=yellow][b](Cost 3)[/b][/color]; Sigma prepares an explosive incendiary round. Its next attack will deal AoE heat damage equal to his [color=red]Attack[/color] and causes the [i][b]Burning[/b][/i] status effect. [b][i]Burning[/i][/b] causes damage equal to [sup]1[/sup]/[sub]2[/sub] Sigma's [color=red]Attack[/color] (rounded down) each round. [b][i]Burning[/i][/b] does not stack with itself. [*] [i]Bullet Barrage[/i]: [color=yellow][b](Cost: 4)[/b][/color] Sigma locks on a target and attacks it three times, dealing damage equal to the current [color=red][b]Attack[/b][/color] value. All attacks are affected by any kind of modifier. After using [b]Bullet Barrage[/b], Sigma is unable to attack for one turn. [*] [i]Sonic Pulse[/i] [b][color=yellow](Cost: 6 or 8)[/color][/b] Sigma launches a powerful sonic pulse towards its enemies, which deals damage equal to Sigma's [color=red][b]ATK[/b][/color] and ignores a third of the target's [color=blue]defense[/color]. Sigma can launch a more powerful pulse at more cost of [color=yellow]energy[/color], which instead ignores two thirds of the targets [color=blue]defense[/color]. Entities affected are [b]stunned[/b] for a turn. [*] [i]Overclock:[/i] [color=yellow][b](Cost: 3)[/b][/color] Overclocking his processor Sigma moves and acts faster. For two turns, Sigma may trigger two actions or abilities per round instead of the usual one and Sigma's attacks and abilities are dealt with before any other actions in the round. On the third turn Sigma's power is drained, reducing its Energy reserve to 0 and causing it to be [i][b]Stunned[/b][/i] for a round, but for two turns after that it gains the [i][b]Reboot[/b][/i] status effect, trebling its normal Energy regeneration as its systems reset.[/list] [b]Traits:[/b] [list] [*] [i]Advanced Energy Cell:[/i] Increase max [color=yellow]Energy[/color] by 5. [color=6ecff6]Energy[/color] based [i]prevented[/i] damage may recharge a small degree of [color=yellow]Energy[/color][/list] [b]Race/Species:[/b] Automaton [b]Gender:[/b] Neuter [b]Age:[/b] 7 [b]Morality:[/b] Lawful Neutral [b]Terms Of Service:[/b] Volunteer