[center][b][color=ccffcc]Madison 'Nightingale' Johannson - [url=http://www.roleplayerguild.com/posts/2753695][LINK][/url][/color] [color=yellow][b]Energy:[/b] 5/10[/color] [color=00ff00]20[/color] / [color=00ccff]3[/color] / [color=ff0000]4[/color][/b][/center] Moving in cautiously, with their powers coming to life around them, the team moved into the bank building and started to engage the thugs holed up inside. One of the shotgun wielding women seemed to be in the process of reloading her weapon, and while ducking behind the heavy wooden counter quickly slipped a fresh cartridge into her pump-action shotgun before priming it for use. [indent][indent][b]Gungirl 1[/b] is [b][i]Out Of Ammo[/i][/b]! [b]Gungirl 1[/b] reloads, [i][b]Out of Ammo[/b][/i] cleared.[/indent][/indent] Nightingale dodges into cover behind a pillar and defends herself while assessing the situation. [indent][indent][i]Defend[/i]: [b]Nightingale[/b] is now [i][b]On Guard![/b][/i] - [color=00ccff]+1 Defence[/color][/indent][/indent] Gunman 1 was caught by surprise by Flare's fireball and barely got into cover in time to avoid taking the full power of the blast right in the face before quickly returning fire. [indent][indent][i]Cover Bunny[/i] - [b]Gunman 1[/b] gains [color=00ccff]+2 Defence[/color] against ranged attacks [b]Gunman 1[/b] hit by [b]Flare's[/b] fireball attack for [color=ed1c24]6 Attack[/color], [color=00ccff]4 Defence[/color], [color=limegreen]2 Health[/color] lost. [b]Gunman 1[/b] opens fire on [b]Flare[/b] [b]Flare[/b] hit by pistol shot for [color=ed1c24]4 Attack[/color], [color=00ccff]1 Defence[/color], [color=limegreen]3 Health[/color] lost. [b][i]Blazing Blood[/i][/b]: [b]Gunman 1[/b] takes [color=ed1c24]3 Damage[/color], [color=00ccff]2 Defence[/color], [color=limegreen]1 Health[/color] lost. [b]Flare[/b] gains 5 XP[/indent][/indent] Bursting into an epic guitar solo Rocksmith raised the spirits of the team before collapsing in exhaustion, unable to play another note until he's relaxed a little. [indent][indent][b][i]We Will Rock You[/i][/b]: [color=yellow]-10 Energy[/color]; [i][b]Inspired[/b][/i] granted to [b]all allies[/b] - +25% to [color=ed1c24]Attack[/color] and [color=00ccff]Defence[/color] for 5 turns [i]Rock Hard[/i]: bonus 1 XP[/indent][/indent] Bumblebee takes to the air and surveys the enemy from above, spotting Smoke Bombs hidden behind the counter close to the shotgun women. [indent][indent][b][i]Float Like A Butterfly[/i][/b]: [color=yellow]-1 Energy[/color]; [b]Bumblebee[/b] is now [i][b]Levitating![/b][/i] - Immune to ground-based attacks and effects [b]Bumblebee[/b] detects Gungirl:[i]Smoke Bombs[/i] special ability [i]Flight Control[/i]: bonus 1 XP[/indent][/indent] Brick steps in front of the unarmed civilians and activates his power to defend them [indent][indent][i][b]Stone Skin:[/b][/i] [color=yellow]-6 Energy[/color]; Brick is now [i][b]Armored![/b][/i] - [color=00ccff]+5 Defence[/color] for 3 rounds [i]Protector[/i]: bonus 1 XP[/indent][/indent] [b]Heretic[/b] summons hellish support [indent][indent][b][i]Minor Mutation[/i][/b]: [color=yellow]-2 Energy[/color]; [b]Heretic[/b] and [b]all allies[/b] are now [i][b]Empowered![/b][/i] [i]Hellspawn[/i]: bonus 1 XP[/indent][/indent] The thugs open fire at random on the heroes as they burst through the door and head for cover, their shots raining across the room with reckless disregard for the innocent hostages. [indent][indent][b]Gunman 2[/b] opens fire on [b]Rocksmith[/b] [b]Rocksmith[/b] hit by pistol shot for [color=ed1c24]4 Attack[/color], [color=00ccff]2 Defence[/color], [color=limegreen]2 Health[/color] lost. [b]Rocksmith[/b] gains 2 XP [b]Gunman 3[/b] opens fire on [b]Bumblebee[/b] [b]Bumblebee[/b] hit by pistol shot for [color=ed1c24]4 Attack[/color], [color=00ccff]2 Defence[/color], [color=limegreen]2 Health[/color] lost. [b]Bumblebee[/b] gains 2 XP [b]Gunman 4[/b] opens fire on [b]Heretic[/b] [b]Heretic[/b] hit by pistol shot for [color=ed1c24]4 Attack[/color], [color=00ccff]3 Defence[/color], [color=limegreen]1 Health[/color] lost. [b]Heretic[/b] gains 3 XP [b]Gungirl 2[/b] opens fire with [i]Shotgun Blast[/i] [b]Nightingale[/b] hit by [i]Shotgun Blast[/i] for [color=ed1c24]5 Attack[/color], [color=00ccff]3 Defence[/color], [color=limegreen]2 Health[/color] lost. [b]Flare[/b] hit by [i]Shotgun Blast[/i] for [color=ed1c24]5 Attack[/color], [color=00ccff]1 Defence[/color], [color=limegreen]4 Health[/color] lost. [b]Flare[/b] gains 3 XP [b]Rocksmith[/b] hit by [i]Shotgun Blast[/i] for [color=ed1c24]5 Attack[/color], [color=00ccff]2 Defence[/color], [color=limegreen]3 Health[/color] lost. [b]Rocksmith[/b] gains 2 XP [b]Bumblebee[/b] hit by [i]Shotgun Blast[/i] for [color=ed1c24]5 Attack[/color], [color=00ccff]2 Defence[/color], [color=limegreen]3 Health[/color] lost. [b]Bumblebee[/b] gains 2 XP [b]Brick[/b] hit by [i]Shotgun Blast[/i] for [color=ed1c24]5 Attack[/color], [color=00ccff]6 Defence[/color], [color=limegreen]0 Health[/color] lost. [b]Brick[/b] gains 3 XP [b]Heretic[/b] hit by [i]Shotgun Blast[/i] for [color=ed1c24]5 Attack[/color], [color=00ccff]3 Defence[/color], [color=limegreen]2 Health[/color] lost. [b]Heretic[/b] gains 3 XP [b]Hostages[/b] hit by [i]Shotgun Blast[/i] for [color=ed1c24]5 Attack[/color], Defended by Brick for [color=00ccff]6 Defence[/color], [color=limegreen]0 Health[/color] lost. [b]Brick[/b] gains 3 XP [b]Gungirl 2[/b] is [b][i]Out Of Ammo[/i][/b]![/indent][/indent] [hr] [indent][indent][b]Callsign:[/b] Gunman [b]Role:[/b] [color=gold][b]Flanker[/b][/color] [b]Power Origin:[/b] [b]Power Set:[/b] Pistol Shot [b]Abilities:[/b][list][*][i]Full Auto:[/i] - [color=ffff00]Energy Cost: 4[/color] [sup]The Gunman opens fire with everything he has, emptying his clip into the crowd. All enemy targets suffer an attack at [sup]1[/sup]/[sub]2[/sub] the Gunman's [color=ff0000]Attack[/color] rating which can be defended against as normal and inflicts the [i][b]Out of Ammo[/b][/i] status effect, forcing him to reload on the following turn.[/sup][/list][b]Traits:[/b][list][*][i][/i] [*][i]Cover Bunny[/i] [sup]The Gunman knows that when facing heroes its best to keep your head down. He gains [color=00ccff]+2 Defence[/color] against ranged attacks.[/sup][/list] [b]Callsign:[/b] Gungirl [b]Role:[/b] [color=red][b]Blitzer[/b][/color] [b]Power Origin:[/b] [b]Power Set:[/b] Shotgun [b]Abilities:[/b][list][*][i][/i] [*][i]Smoke Bombs:[/i] - [color=ffff00]Energy Cost: 6[/color] [sup]The Gungirl tosses a homemade smoke bomb into the middle of the room, inflicting the [i][b]Disorientated[/b][/i] status effect which reduces [color=ff0000]Attack[/color] and [color=00ccff]Defence[/color] by 1 on everyone, even herself. This status effect lasts for two turns before the smoke clears.[/sup][/list][b]Traits:[/b][list][*][i]Shotgun Blast[/i] [sup]The Gungirl's shots can hit a wide area, but are slow to fire. Each attack is treated as AoE hitting all heroes in the room, but inflicts the [i][b]Out of Ammo[/b][/i] status effect, forcing her to reload on the following turn.[/sup][/list] [indent][indent][indent][color=red][b]Gunman 1 Gunman 2[/b][/color] [b]Stats: [color=00ff00]7[/color] / [color=00ccff]2[/color] / [color=ff0000]4[/color] Stats: [color=00ff00]10[/color] / [color=00ccff]2[/color] / [color=ff0000]4[/color][/b] [b]Energy: [color=yellow]?[/color] Energy: [color=yellow]?[/color][/b] [color=red][b]Gunman 3 Gunman 4[/b][/color] [b]Stats: [color=00ff00]10[/color] / [color=00ccff]2[/color] / [color=ff0000]4[/color] Stats: [color=00ff00]10[/color] / [color=00ccff]2[/color] / [color=ff0000]4[/color][/b] [b]Energy: [color=yellow]?[/color] Energy: [color=yellow]?[/color][/b] [color=red][b]Gungirl 1 Gungirl 2[/b][/color] [b]Stats: [color=00ff00]?[/color] / [color=00ccff]?[/color] / [color=ff0000]5[/color] Stats: [color=00ff00]?[/color] / [color=00ccff]?[/color] / [color=ff0000]5[/color][/b] [b]Energy: [color=yellow]?[/color] Energy: [color=yellow]?[/color][/b][/indent][/indent][/indent][/indent][/indent] A large group of hostages are sitting on the floor against the far wall, cowering for their lives. None of them seem to be in a position to help the team out in any way, and they're just as likely to do something stupid and get in the way as they are to remain where they are. [indent][indent][indent][indent][indent][color=limegreen][b]Hostages[/b][/color] [b]Stats:[/b] [b][color=00ff00]1000[/color] / [color=00ccff]0[/color] / [color=ff0000]0[/color][/b] [b]Energy:[/b] [color=yellow]0[/color][/indent][/indent][/indent][/indent][/indent] Several dead bodies are lying around the room, obviously gunned down by the hostiles. Notably in the middle of the room is the body of a plain clothes police officer wearing body armour. Not that it did him much good from the state of his head, which looks like it took a shotgun blast at close range. [hr] [b]Action:[/b] [i]Combat Triage[/i]; [color=Yellow]-5 Energy[/color] [indent][indent][b]Nightingale[/b] heals herself for [color=00ff00]2 Health[/color] [b]Nightingale[/b] heals [b]Flare[/b] for [color=00ff00]4 Health[/color] [b]Nightingale[/b] heals [b]Rocksmith [/b] for [color=00ff00]4 Health[/color] [b]Nightingale[/b] heals [b]Bumblebee [/b] for [color=00ff00]4 Health[/color] [b]Nightingale[/b] heals [b]Brick[/b] for [color=00ff00]0 Health[/color] [b]Nightingale[/b] heals [b]Heretic[/b] for [color=00ff00]3 Health[/color][/indent][/indent] [hr] [@Genni] [url=http://www.roleplayerguild.com/posts/2753695]Nightingale[/url] [color=limegreen]Action Complete[/color] [@rush99999] [url=http://www.roleplayerguild.com/posts/2753709]Rocksmith[/url] [color=limegreen]Action Complete[/color] [@SimplyJohn] [url=http://www.roleplayerguild.com/posts/2753858]Bumblebee[/url] [color=limegreen]Action Complete[/color] [@Eklispe] [url=http://www.roleplayerguild.com/posts/2754466]Flare[/url] [color=limegreen]Action Complete[/color] [@knighthawk] [url=http://www.roleplayerguild.com/posts/2754600]Brick[/url] [color=limegreen]Action Complete[/color] [@GodOfWar] [url=http://www.roleplayerguild.com/posts/2754807]Heretic[/url] [color=limegreen]Action Complete[/color] [@Behemoth542] [url=http://www.roleplayerguild.com/posts/2755897]Sigma[/url] [color=limegreen]Action Complete[/color]