I'm adding these two new abilities at a cost of 2 points each:[list][*][b][color=lightblue][i]Sting Like A Bee[/i][/color][/b] - [color=yellow]Energy Cost: 4[/color] [sup]Using a focussed charge of energy Bumblebee shocks her target with a blast from her weapons which does energy-based damage equal to her [color=ff0000]Attack[/color] and applies the [i][b]Shocked[/b][/i] status effect to them, reducing their [color=00ccff]Defence[/color] by [sup]1[/sup]/[sub]3[/sub] (rounded down) for three turns. [i][b]Shocked[/b][/i] may be stacked.[/sup][*][b][color=lightblue][i]Afterburners![/i][/color][/b] - [color=yellow]Energy Cost: 4[/color] [sup]Pushing her jetpack to full power Bumblebee gains the [i][b]Speeding[/b][/i] status effect, allowing her to add her [color=00ccff]Defence[/color] to her [color=ff0000]Attack[/color] the next time she attacks an opponent. Bumblebee must be [i][b]Levitating[/b][/i] to activate this ability.[/sup][/list] And also, after negotiating with [@Genni] I'm going to use the Body Armour to upgrade my flight suit, gaining a permanent [i][b]Armoured[/b][/i] status effect worth 3 Defence, at a cost of 1 Skill Point. I'll be looking to get an Energy regen boost on my next level to mitigate the [i][b]Levitating[/b][/i] power drain, and maybe even surpass it, depending on how I distribute the points.