[center]Recently released in the world, a new virtual MMORPG was released, this one was claimed to be the ultimate MMORPG experience. Its name? Infinite Story. This Virtual MMORPG boasted the most complex custom system ever known in any game. Set in the fantastical world of fantasy and Myth, there was no limit to what a person could do in Infinite Story.[/center] Infinite Story Features: Open Stat System: Every character chooses how they level up their stats [color=9e0b0f]Strength:[/color] Raw physical power (Affects physical damage and other strength required feats) [color=f26522]Endurance:[/color] Ability to withstand punishment (Increases Base HP and resistances) [color=fff200]Speed:[/color] Agility, Reflexes (Affects run speed, evasion, attack speed) [color=39b54a]Skill:[/color] Profiency with skill based feats (Negotiating, Dance, Critical Chance, Sneaking, ect....) [color=00aeef]Intelligence:[/color] Raw magical power (Affects magical damage and other feats requiring intelligence) [color=440e62]Wisdom:[/color] Peace of mind and Collected (Increases Base MP and resistance to magic) [b]No Class System[/b] (I.E: No thiefs, archers, knights, ect.) [b]No equipment restrictions[/b] [b]Open Skill System[/b] (There are no set skills, characters must make their own through use of equipment and words) [b]Open Magic System[/b] (There are no set spells, character must make their own thorugh words) [b]Open Enchant System[/b] (You can enchant equipment through the inlaying of words) [b]Power Words[/b] (Through doing quests and dungeons, players can receive words which allow the use of skills or magic) [b]Real world physics[/b] (Your abilities in game are based on your stats, someone with more strength will be able to lift more weight. Endurance affects how long you can fight, run, swim, ect. The ability to solve puzzles and identify items is based off intelligence, the ability to find monster weakness is based of Wisdom stat, and so on, and so forth.) As for story, I am thinking that we can start playing the game and interacting between Virtual and Real World, and then later on, once characters have gotten stronger do a classical Virtual MMORPG plot where people are stuck in the game and can't escape. Any interest? Any Questions? Please Post here. [hider=Game Systems] [hider=Words] [h3][color=39b54a]Words:[/color][/h3] All characters choose 5 words to start with at level 1. After that, every level, the character is allowed to choose another word of his/her choice. So a level 5 character will have 9 words. Each word is the part of a spell. Single words like fire, grow, speed, ect.. can be used but because they are 1 word they are generally very weak. The more words a spell (or skill uses) the stronger the spell is. [color=fff200]If you wanted to make a fireball spell, all you would need are the words "Fire" and "Ball". If you wanted to make the fire ball explode, then simply put, "Fire" "Ball" "Explode"[/color] Now say you wanted to make a fire ball spell explode and do something. While it is possible, it would require more words. [color=ed1c24]"Fire" "Ball" "Explode" "steal" "Health" [/color] A spell like that would steal hp from anyone hit by the fireball spell. The same style of spell casting also affects skills in the same way. [color=ec008c]If you wanted to do a jump slash use the word "Jump" and attack upon landing, if you wanted to add an element to your attack, just add (element) word to the "Jump" command.[/color] There are however, rules to the [b]Word System:[/b] [b]Spells cannot have opposite elements at any time.[/b] Using words requires time [hider=Time Table] [center]1-3 words = 1 turn 4-8 words = 2 turns 8+ words = 3 turns[/center] [/hider] Using Words Requires [color=1b1464]Mana[/color] 1 word uses 10 MP [/hider] [hider=Enchanting] Players can enchant their equipment by [b]permanently sacrificing[/b] words to give that word's power to the equipment. As such, the more words added, the stronger the equipment becomes. [color=ed1c24]I want to make my sword fire enchanted, all I need to do is inlay the word fire to my sword, and viola, I know have a fire sword.[/color] Players can inlay words into their equipment through use of Blacksmith NPC. [/hider] [hider=Sub-classes] Players can also have sub-classes. I.E: Chef, Merchant, Scribe, ect. [b]Through constant use of the sub-class, players can become more skilled in abilities granted by that sub-class. [color=ed1c24]The higher your skill stat is, the faster you can progress through the sub-class levels.[/color][/b] Sub Classes are maxed out at Lvl 100 As for what sub-classes are available, and what skills are gained through that Sub-class, [b]I simply ask that you PM what you want your sub-class to be and what skill or skills you hope to unlock from it.[/b] [/hider] [/hider]