[quote=@Cyclone] Tin has officers and such and central command. They actually have a lot of officers. Granted these are almost entirely nobles which means they might not be the best commanders, but a noble general is usually a better choice than some uneducated commoner. It's also still a meritocracy. Nobles don't just buy their rank like in the British empire. When I elaborate on my military I'll let you decide if it's really Blitzkrieg. It might not be of the trus/conventional sort, but I felt that the word is a fairly good way of describing their mindset concerning tanks and such. [/quote]I meant government buildings, logistics bases , forward headquarters and such. Of course you have a working leadership and your soldiers can group up in camps. But that's not the point. Anyways, during early WW2 the world had two prevailing standard doctrines. Light tanks that focus on cheapness, speed and range while sacrificing all else. And infantry tanks that were heavy, lumbering but because of this they can allow to mount more armor and firepower. Not many nations were making actual "fighting tanks" prior to WW2 and these became the mainstay type just a few years later. So yeah, of course from the two styles the light tanks fit Tin the most. BTW, given the fact your future enemies have air superiority I would suggest scrapping the enclosed turret for AA mounts. This would give you a chance to suppress the enemy's air power while a well-designed open top offers decent protection for anything but what comes from directly overhead. I don't say make all your tanks open-topped AA, but having a considerable portion of them this way can give you an advantage. Sure, they are more risky than enclosed turrets and they are a horrible choice for urban warfare. But aside from that it may give you an edge to deal with the massive airborne offensive.