Naw, I like the feedback! Yeah, I was thinking it could be really tedious and I've been trying, but it's not really going that fast. So do you think we should still limit it to 4 special moves that require a "cool down", even if that cool down is only a post? Just to have players think about the way they use them? Or ditch the idea, and let them have 4 moves to begin with that have no restrictions other than what the GM puts on them? That way players can be creative with what they write, and still have some structure? Also, gaining ability slots or upgrades could coincide with X number of boss kills? Make it so the veterans are actually, yknow, veterans, while newer people have something to work towards?