[center][hider=Mundus][hider=Mundus]Ship Designation: [i]Mundus[/i] Ship Registry: HY-221 Ship Class: [i]Carrier[/i] Class Ship Size: 1.7 Kilometers Ship Crew: 26,000 Ship Weapons:[list][*]x160 short ranged laser turrets [*]x54 missile launchers [*]x24 torpedo launchers [*]x120 fighters[/list] Ship Technologies:[list][*]Nuclear Engines: While the Mundus does not have some sort of fancy, high-technological [i]Dark Matter[/i] drive, the Mundus utilizes eight nuclear reactors to power the Mundus’ [i]twelve[/i] engines. The downside to these engines is that they require a lot of energy, which is why when the Mundus is not in battle, its shields are down simply for energy to be diverted towards its engines. While its certainly not the fastest ship in its class -- nor the most energy efficient -- it is a work horse. [*]Quantum Communications: Ability to communicate with ships and stations on the other side of the galaxy [*]Shields: Part of the Mundus’ energy goes to maintaining a thin shield over the ship itself, absorbing most of the kinetic energy before even touching the ship itself. This shield, like most other shields, can be disabled, whether it be by taking too many hits or by the ship itself taking on too much damage.[/list] [hider=Ship Appearance][img]http://i.imgur.com/3c2Q7NJ.jpg[/img][/hider] Notable Missions: None Other: Because the Mundus is a Carrier class starship, the Mundus has over eighteen launcher bays, and most of the ship’s vast space is used to carry its one-hundred and twenty fighters that are on board at any given time – unless destroyed. The maximum capacity for the Mundus is an overwhelming four-hundred and ten [i]Striker[/i] fighter. The Mundus only carries one-hundred and twenty Striker fighters, however, and will not be equipped with more unless the mission depends on it. Not only that, but it is very unlikely that all one-hundred and twenty Strikers will actually take off during a given battle, with the amount of Strikers taking off from the ship varying depending on the mission size – and on Captain Solarin’s decision. [hider=Striker]Ship Designation: Striker Ship Class: Light Fighter Ship Crew: 1 Ship Weapons:[list][*]Low-powered Ion Cannon for ship to ship combat [*]Four missiles[/list] [hider=Ship Appearance][img]http://i.imgur.com/dcJuZcg.jpg[/img][/hider][/hider][/hider][hr][center][h3]Characters[/h3][/center] [hider=Captain Solarin]Name: Einox Solarin Age: 26 Race: Hypharin Rank: Captain Skills: Skilled tactician in space battles from the [i]Hypharin Space Academy[/i], yet no experience. [hider=Appearance][img]http://i.imgur.com/P7vbjHj.jpg[/img][/hider] Personality: A rather kind yet unexperienced captain, Solarin was handpicked by the higher-ups in the [i]Hypharin Starfleet[/i] straight out of the Hypharin Space Academy after they had seen his high marks and how hell he performed in simulations – and the utmost respect and kindness he gave to others and received. While other captains may think he has gotten arrogant due to the high rise in rank, Solarin has instead become the opposite, being gracious for his new role. While he has no experience in real combat, he expects for both him and his crew to do their best in [i]Sigma[/i]. Biography: There’s not much to say about Solarin, other then the fact that he was born to a loving family and attended the Hypharin Space Academy as soon as he was eligible to join, becoming a captain right after he left the school.[/hider][/hider][/center]