[quote=@GreivousKhan] Whether you see the argument is beside the point. The point here is, does not an equal prepped defense defeat an equal prepped attack. Anyway, I don't much care either way, if it makes you happy, I'll just give drowned child defensive capabilities similar to the Field Emitter. (Just in the shape of single directional shield/ward, but still needed the shame restrictions for use) So it wont be specifying water now. Even though that would technically make it more flexible, seeing as before it did not block the kinetic energy within an water based attack, or any debris that would have been in it. Oddly, The fire shields, and sonic wards were never talked about. [/quote] Having a resistance to fire and to a lesser extent sound are realistic defences for an undead, water and ice are pretty much the shittiest abilities to use on your standard undead. You're already immune to drowning and you can hardly freeze to death, so I don't really understand what you mean by 'it did not block the kinetic energy' that's ultimately all water attacks are in the majority of fantasy. A lot of characters have resistances to fire, I don't think I can think of a single one with resistance to water that isn't a water based character, so it felt awfully convenient to me.