Here's an alternate version of the Geist, so that I don't run anyone off with a fundamentally disturbing power set (and, honestly, I think that I like this version better!). [b]Name:[/b] Kristof Liebniz [b]Alias:[/b] The Geist [b]Age:[/b] 23 [b]Sex:[/b] Male [b]Power(s):[/b] Telepathy, illusions, and telekinesis [b]Limits:[/b] The biggest limit to Kristof's powers is the range of effective use. The range on his telekinesis effectively limited only by his own awareness (his practice with it has stretched his range far enough that, as long as he can see something without mechanical assistance, he can manipulate it to some extent, though both precision and efficiency drop off sharply once things have gotten far enough away). His telepathic range is slightly more limited, but there is no real change in quality as distance increases, and he can boost his range somewhat by narrowing his focus (effectively allowing him to read the mind of anyone he can see, as long as he is willing to forgo his more general awareness). Additionally, not having arms, while generally rendered irrelevant by his telekinesis, can prove to be a unique challenge, especially if he ever comes across an opponent that is somehow not susceptible to his powers, or is in a situation where his powers are suppressed or otherwise unusable. [b]Equipment:[/b] Kris carries only simple objects that can fit in his cargo pockets and specialized backpack, which uses a cross-strap setup to stay in place despite his lack of arms. (This includes a flashlight, binoculars, decent first-aid kit, etc. Mostly just small things that can be gotten fairly cheaply) [b]Personality:[/b] Kris has always been of a playful and upbeat mindset, seeming to see the best in any situation. He's always ready with a friendly smile, though it often seems as though he can't take anything quite as seriously as he should. As the Geist, however, he shows that he is more than capable of taking things seriously (though he very rarely conceals the entirety of his playful nature, almost regardless of the context. [b]History:[/b] Being born without arms proved a uniquely difficult challenge (though Kris has only ever know that, so he doesn't exactly see it as such). Before his powers manifested, Kris picked up the habit of going barefoot, and developed an appreciable degree of fine motor control in his feet, allowing him to use them for many tasks for which most people would use hands. Once his powers manifested, however, he quickly became accustomed to using his telekinesis in that respect (though some of his foot-based habits still remain). As such, by the time he eventually felt comfortable enough with his powers to seriously consider going into the hero business, it was already fairly common knowledge that he was the telekineticist with no arms, so he needed to come up with some pretty concealing costuming to have any hope of maintaining anonymity. [b]Other:[/b] Kris wanted to choose a costume for the Geist that could be thematically relevant, cheap and simple to get, and still be very effective at concealing him (and his distinct lack of arms) from any observers. As such, he settled on a basic cloak and cowl, choosing a cloak that would be long enough to reach to the ground, and a deep enough cowl to shroud his face. In the event that someone does manage to get a good enough look at him despite his costuming choice, he maintains a minor illusion to conceal himself further, playing on one of the alternate meanings of his name by making it appear that there is nothing more than a spectral figure inhabiting the cloak. Prior to the manifestation of his powers, Kris had decided to challenge himself, and took up martial arts, looking for ones that would allow him to focus on legs for offense and evasion for defense. [b]Appearance:[/b] 6'1" tall, has short black hair and a small beard, and twinkling green eyes. Decent, lean musculature, with a slight emphasis on his legs. Skin is a very slightly tanned Caucasian coloration. (No picture due to the nature of his most striking feature making accurate pictures for this particular build very difficult to find) In costume as the Geist, he appears as nothing more than a spectral figure hovering in a black cloak and cowl, gliding quietly along the ground. (Still no picture, as every search produced images that display arms prominently, which does not fit my image of the Geist)