[quote=@Sho Minazuki] No, because that's empty. We could make a shop to have consumeable equipment like grenades to be used in missions or health kits, little armor upgrades that can make some missions more forgiving if you mess up like a one-time activating shield on a fatal hit, afford companions or pets, or even upgrades for them. There are loads of things you can do. And best part? Everyone can buy them. Everyone. We can look at a mission, and think about if we need any of the consumeable equipment, and buy it if we have enough money. I can go into more depth, but basically this will add more meaning to getting lien back from missions. EDIT: Hell since everyone can buy them, everyone can pitch in to make items to be bought in the store if they have an idea. [/quote] I for one really like that idea, it seems like it'd add a new dimension of interaction between characters, where some would share more of their own lien than others and coming from a rich or poor family would mean something more than how they were raised.