[hider=Made a new sci-fi race for this character, wasn't feeling it] [hider=Kukcoo] --- [b]Name:[/b] Kukcoo (Pronounced as "Cuckoo") Dido [b]Age:[/b] 33 physically, 46 mentally [b]Gender:[/b] Female (biologically hermaphrodite) [b]Race:[/b] Korrvain Nymph (Wherolf; Lycn) [b]Homeworld:[/b] Nomadic/Asteroid dwelling [b]Position:[/b] Field Commander [b]Personality:[/b] Kukcoo has all the basic mannerisms of a Korrvain Nymph-- She's flirtatious, capricious, lustful, and has a natural disposition towards gambling and taking crazy risks. What sets her apart is a cool demeanor, her personality is one that is disarming and calming in a similar that one's lover might take on to appease any negative feelings. The Korrvain Nymph subspecies tendency towards sensuality has manifested in her both as improving her manner to sooth, but also increasing her flirtation with those she finds suitable, a bit of a double edged sword in the case of asexuals or those who simply don't like the Nymph. Her own Lycn heritage (weak as it may be) has only increased her focus on remaining calm when anger would otherwise be a reasonable emotion to feel, all of her emotions tend to be even more passionate, running the gamut from happiness to depression, but you will almost never see her angry. Kukcoo is a huge fan of general Andreemean pop culture and trends, and tends to integrate contemporary and post-modern references into her daily life and speech mannerisms. Her upbringing under a Korrvain Nymph assassin and spy left a permanent effect on who she is today-- although not just in the skill department, she regularly measures herself against her father and this has given Kukcoo a negative self image, despite her initial mask, she has no clue what her place is in the galaxy and universe, and she ultimately has no idea what she will do with her (eerily immortal) existence. This scares her to no end. Kukcoo also has a tendency, as a tactician, to run scenarios through her mind on instinct, sometimes the scenarios are irrelevant to the matter at hand, and make her appear as if she might constantly zone out. When not acting as a spy or tactician, she can either be found trying to bed someone, watching or otherwise consuming some form of media or entertainment or generally lazing about, in other words-- "If the situation isn't dire, she is what you'd consider a wild child." [b]Appearance:[/b] [hider=Kukcoo Dido][img]http://i.imgur.com/4lRbp76.png][/img][/hider] [b]Abilities:[/b][list] [*][i]Desenrascanço:[/i] A Portuguese word that means being able to improvise under pressure, Kukcoo sees this as her most important trait. [*][i]Korrvain Nymph Physiology:[/i] Physically speaking, Korrvain Nymphs are among the weakest living sentient being in Andreemea, being the malnourished, mutated and frailer cousins of the Korrvain. What might merely bruise a human, might critically wound or break the bone of a Korrvain Nymph. As such, the race has evolved to quick and agile, with members finding it easier to preform feats of stealth because of their reduced stature and relative speed. As a nomadic race they find themselves often thrown into the roles of diplomats, ambassadors and traders because of their relative neutrality. They are neurologically prone to high risk taking and romantic inclinations, and have large black eyes that are sensitive to sudden brightness or darkness. [*][i]Weak strain of Lycn Wherolf genes:[/i] A long time ago in Kukcoo's ancestry, an early member of the Dido clan breed with a carrier of a Lycn gene. While potent for a few generations, time and genetic variations have reduced the strength of the Wherolf blood that runs through Dido veins. Members of the current generation of Dido who happen to posses the blood of the wolf can't even fully transform and only reap the benefits of Wherolf "immortality". With effort, upon agitation Kukcoo can grow wolves eyes, wolf fangs, and wolves claws. In this state she possesses the durability of a human with a weak constitution. [*][i]Espionage experience:[/i] Her father, Dado Dido, was a spy and assassin for the IGCP, seeing as he was her sole source of schooling and mentoring, his experience has rubbed off on her. Giving her an edge in the art of subterfuge. [*][i]Tactition:[/i] Following in the footsteps of her father, Kukcoo also found her way into working for the IGCP, eventually settling into her niche as a general strategist. She has commanded small forces in battle and in other operations as a semi-independent agent of the IGCP for nearly a decade now. Those years of experience have only made her better.[/list] [b]Equipment:[/b][list] [*][i]Gravity boots:[/i] Exactly what they say on the tin, old fashioned gravity boots! This older model doesn't rely on an internal power source, and they are controlled completely through neurolink and nanomachines, making them a bitch to get on and off-- but in this case, quality over comfort. These boots can either levitate for ease or propel themselves forward at close to 75mph, they can act as gravity mines, forcing small objects to rush towards them at distances as far as 200ft, they can act as ironboots in low gravity environments, planting themselves firmly to the ground, allowing her to walk on walls, or even attract themselves vertically to a target. They are an old Dido family heirloom, and as such are known to occasionally sputter, they are also solar powered, meaning a long enough period without light will cause them to automatically power off. 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The Wonder!Tek multipurpose cosmo hood, has woven into it an experimental alloy, that, when combined with the near invisible hyper mesh that covers the front, create a soft, clothesque hood like garment, that is actually capable of withstanding harsh concussive force! And apparently-- makes it possible for the wearer to move around in open space with relative comfort! Scientists are baffled! And quite honestly? So are we! The Wonder!Tek multipurpose cosmo hood can also tune in to most* galactic TV networks, access the Intergalactic wifi, download, watch and listen to movies, podcasts, general music, and galactic radio stations (need to be within frequency range). It also comes downloaded with biolink body condition updates, chat clients (audio, text and video), a 3 dimensional compass, currently known star and planet maps, a beta translator, and it actively maps and provides information on your current location (still in beta). The Wonder!Tek multipurpose cosmo hood is a comet miner's dream! Listen to music or watch a movie during work without your boss knowing! The Wonder!Tek multipurpose cosmo hood comes in a variety of colors and sizes! Get yours today! And remember, Wonder!Tek: Upgrade YOUR gray matter, because one day it may matter! (If your re-breather ever stops functioning properly please contact the Wonder!Tek maintenance division, early contact can allow us to get a worker to your location in one to two months time)[/list] [b]Biography:[/b] For someone raised by a government sanctioned assassin, Kukcoo Dido had a pretty normal childhood. In between assignments, her father taught her, giving her both a general education and what was basically a mentorship in espionage, survival tactics, and how to maximize her natural talents. During assignments, Kukcoo suffered from ennui and developed an addiction to TV, movies, and music as a way to pass the time, an addiction that she maintains to this day. Her life fit into this uniformity up until her 21st birthday, when she entered the uniformity of university, she escaped by 25 and entered the uniformity of the workforce, following her father-- she found herself settling into the niche of "Contracted Field Commander," acting as an agent of the IGCP in minor conflicts that call for mercenary forces that need a commander and other minor assignments. She isn't particularly satisfied with the position, but then, though she refuses to acknowledge it, she isn't doing this for herself. The Exeralune assignment is just another in a long string of stagnation. [/hider] --- [hider=Gogo] [b]Name:[/b] Gogo Dido [b]Age:[/b] 47 [b]Gender:[/b] Female (biologically hermaphrodite) [b]Race:[/b] Korrvain Nymph [b]Homeworld:[/b] Nomadic/Asteroid dwelling [b]Position:[/b] Security Personnel [b]Personality:[/b] Gogo is arrogant and prone to anger easily, this makes her perfect for a position in which she engages in combat-- but awful at pretty much everything else. It unknown how her family tolerates her, let alone strangers. [b]Appearance:[/b] [hider=Gogo][img]http://i.imgur.com/dGarGuL.png[/img][/hider] [b]Abilities:[/b] [list] [*][i]Korrvain Nymph Physiology:[/i] Physically speaking, Korrvain Nymphs are among the weakest living sentient being in Andreemea, being the malnourished, mutated and frailer cousins of the Korrvain. What might merely bruise a human, might critically wound or break the bone of a Korrvain Nymph. As such, the race has evolved to quick and agile, with members finding it easier to preform feats of stealth because of their reduced stature and relative speed. As a nomadic race they find themselves often thrown into the roles of diplomats, ambassadors and traders because of their relative neutrality. They are neurologically prone to high risk taking and romantic inclinations, and have large black eyes that are sensitive to sudden brightness or darkness. [*][i]Combat experience/Grunt psychology:[/i] Fairly self explanatory. She has seen combat and has the perfect psych for a low level soldier.[/list] [b]Equipment:[/b] General security equipment [b]Biography (brief):[/b] Kukcoo's semi-close cousin and long time member of an IGCP merc group. --- [/hider] [/hider] https://www.roleplayerguild.com/topics/66515-andreemea-new-tomorrows/ic?page=5