^this. Here's my take on it. 1) The best way to watch this in action is simply to read a fight. Go check out any of the fights that feature peeps like Melon, ImportantNobody, Khan, Rilla, Skallagrim, me, or any of the other regulars around here. Put simply, the way that hits and stuff are determined is by the discretion of the player and the limitations of their character. If a hit is contested or argued by both fighters, then it'll be up to a judge to determine the outcome. 2) Rules regarding characters? Well, I don't think there are any rules. If you browse the characters of the peeps here ([@Melonhead] I'm especially looking at you bub), you'll find that one or two of them have characters that are essentially god-like and can fight on a planet-level power base. And, at the same time, you'll fight extremely down-to-earth characters who have no other special powers. Basically, the arena characters here are split into tiers: - No Powers/Low-Powered: These are for characters with absolutely no powers at all, and for characters with one or two powers at max. - Mid-Tier: These are characters that you see very often, that have a range of powers, strengths and weaknesses, and are able to put up significant fights. - High-Powered/God Tier: These are the characters that can very literally destroy planets. These characters have power bases that are on the level of planets or stars. I haven't seen any fights with these levels yet, but suffice to say they're monumental when they do happen. 2A) Yeah you pretty much nailed it on the head. No character is outright invincible. Everyone has a weakness, it's how things are kept fair. 2B) Well, I think the general idea is that the characters made here stay here for reals. I've actually made several characters [i]specifically[/i] for the Arena and nowhere else. XD 2C) Only if stated. Usually characters that do end up dead are brought back to life at the author's discretion if someone picks them for another fight. No one really stays dead here. XD And yes, immortal characters can die. They're [b]immortal[/b], not [b]invincible[/b]. There's a big distinction between the two. In my case, with the Reapers, I've simply given them the ability to regenerate themselves from the death state, although this will only happen after the fight's over. From a judgement standpoint, if a Reaper dies in combat, then they lose the fight, even though they come back to life afterwards. 2D) All you have to do is ask around. There are quite a few fighters here with down-to-earth characters that are more for skill-based fights, instead of power-based.