[@Nytefall] On Ian's power, I just have to say it's similar, but not exactly the same(like the first time he was introduced), plus he doesn't really use the speed set in combat that much. His main one is probably going to be Vibration. [@Archmage MC]As for the whole debate on how to beat Light, all I'm going to say is that you should think about what you say is the best way to beat her, which is batman level thinking. Batman level thinking is essentially putting all of your effort and time into taking down your opponent, or meta-gaming. Not only that, but not every character has Batman's level of intelligence and deduction skills, in fact, most characters don't. In my opinion, you're talking to the player more than thinking of thinks from the standpoint of 'would a character be able to use this weakness against her in an realistic fashion'. What you say about people just wanting to beat other characters to death does hold some merit, but if you want to make people think outside the box, make weaknesses that are easily apparent but difficult to exploit through a direct approach. That would be a good way for everyone to get what they want from this situation, I think anyway. Also, [@AcerRo] and [@NarcissiticPotato], I'm thinking of having Mu start some trouble again with Janus corp when I finsih writing the abilities for his not-so-little friends, so would that be okay? Edit: Looks like the debate's over, my bad.