[@Bright_Ops] Okay here's a review: [list][*]Dream: It's either useless or insanely strong. Either it doesn't affect someone or it knocks them out/kills them (either lead to same result, instant victory). I can't accept this anesthetic with the information given here. If you want this to be acceptable you may have to give measurements of quantities. ie: He needs to hit someone x number of times with y attack to have the Dream effect happen. [*]Sting: So it causes a large amount of pain, is it like sores or is it paralyzing pain akin to Sasori's poison? The former would require specific detail, the latter being just cliché and the typical nerve burner I can't accept because it'll once again be instant win with one hit. [*]Frost: An insta-kill move. You say it starts by the heart, well congrats you've defeated your opponent. This is Sasori's poison reformulated again, a progressive poison that'll likely leave a guy KO in a minute (because it hits the freaking heart first). [*]Wyldfire: Resident evil virus. I guess you can understand why this isn't accepted on a PC, right? [/list] I guess you can see the problem here. The poisons give off the typical Naruto-like vibe, 0 chance of survival if hit type of poison. We don't like this, it makes fights really quick and uninteresting all the while encouraging people to start cheesing poison immunity (in your case it makes sense due to the KG). I hope you understand.