[quote=@Sho Minazuki] I agree, although as an afterward we can consider rarity modifiers to certain routes. Like you can roll for events when someone enters an area, and say you roll like a nat 20, there's loads of Pokemon everywhere and rarity goes down a notch, or roll a 1 and there's one apex predator/really powerful Pokemon roaming closer to the roads and is aggressive. The first makes it easier to get what you want, the latter gives an opportunity, but it's crazy because of the difficulty. [/quote] suddenly this became a mechanic, so yea i catch your drift, roll high, tons of commons and uncommons, Roll lower get the stronger pokemon but less of them...