[quote=@Sho Minazuki] See, I know this stuff sounds okay, but the problem is we're using level at all. The way levels were designed, cues for evolution based on those levels and so on, in the games, they were designed as a progression balance. It's why something as strong as Dragonite's evolution lane doesn't finish evolultion until like, the 40s, and something like Caterpie can get to Butterfree so quickly. You don't seem to understand that LEVELS were designed SPECIFICALLY for the game. The cards don't have it. The anime doesn't have it. What reason does the RP need it for? It's just not designed for a setting other than a video game. Imagine going to mid game, some Pokemon evolve as early as 10-20, so if you're catching their first forms when you're midgame with 20-30s, they'll pretty much evolve immediately once you catch them. It's just strange, and jarring. [/quote] I'm pretty sure the cards actually did have levels. Probably for evolution purposes. I can go dig up my old pokemon cards if you want me to check.