Racial Cs: Tyranids: Description: bio warriors of unknown origins with the only thing being widely know being: they are deadly, they are hungry, and they eat everything living units: [hider=basic] [hider=gargoyle] [center][img]http://www.games-workshop.com/resources/catalog/product/230x238/99120106018_GargoyleBroodNEW01.jpg[/img][/center] The Tyranid advance/scout troop, often flying ahead of the larger force as throw-away units to test enemy defenses. Often coming in swarms of several hundred, these deadly fliers are armed with either light bone-bolters or light bio-rifles, both of which being anti light infantry and largely ineffective against anything else, though the light bone-bolters are useful against armored infantry. Their armor, like all tyranid troops, is entirely their leathery skin and steel-like carapace, protecting them from light weaponry of most types but is ineffective against heavy fire or flame weaponry.[/hider] [hider=ripper swarm] [center][img]http://www.games-workshop.com/resources/catalog/product/230x238/99800106012_RipperSwarmNEW01.jpg[/img][/center] Tyranid chaff units deployed in countless quantities and hatched via egg injection into live enemies which then allow them hatch and feed to adulthood inside their hosts before bursting out and seeking to devour all non-tyranid life-forms around them[/hider] [/hider] [hider=light infantry] [hider=Gaunts] [center][img]http://www.games-workshop.com/resources/catalog/product/230x238/99120106021_12TermagantsBrood.jpg[/img][/center] [center][img]http://www.games-workshop.com/resources/catalog/product/230x238/99120106020_12HormagauntsBroodNEW01.jpg[/img][/center] Termigaunts are the basic, tyranid light infantry deployed after the gargoyles with their hormagaunt bretheren. termigaunts are the ranged support and generic foot-troop as they're armed with a wide array of weaponry but the most common of which is the bone bolter. hormagaunts are like termigaunts but are deployed ahead of their bretheren due to their more frenzied nature and melee combat focus, their carapace protecting them from light weaponry-fire while their sword-like appendages allow them to rip through heavy and light infantry alike.[/hider] [hider=genestealers] [center][img]http://www.games-workshop.com/resources/catalog/product/230x238/99120106007_GenestealersNEW01.jpg[/img][/center] Genestealers are rather odd creatures and often times the most advanced scouting unit due to their birthing nature which is; when a genestealer comes across an enemy and leaves them alive, that enemy then proceeds to reproduce normally, the gene-stealer gene passing on to their offspring, creating first generation gene-stealers which still retain most of the host specie's characteristics outside of heightened muscle mass and agression, however, after three generations proper genestealers are produced, subjugating or killing the previous generations, and waging war on the few normal people left.[/hider] [/hider] [hider=medium infantry] Honestly, at this point there are begining to be too many troop types to be able to list, so i'll list their name and offer a link where you can check them out at the base material's website. also, these troops and those after them have additional defensive techniques, much thicker armor, or simply a massive regenerative factor which makes them harder/impossible(impossible doesn't apply to medium infantry but it does for heavy infantry/commanders and up) to be taken down by infantry: [url=http://www.games-workshop.com/en-US/Zoanthropes]Zoanthropes[/url] [url=http://www.games-workshop.com/en-US/Venomthropes]Venomthropes[/url] [url=http://www.games-workshop.com/en-US/Hive-Guard]Hive Guard[/url] [url=http://www.games-workshop.com/en-US/Tyrant-Guard]Tyrant Guard[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Warriors]Warriors[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Ravener-Brood]Raveners[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Lictor]lictors[/url] [/hider] [hider=Heavy infantry/Commander units] there are only two but they have so many varieties of forms that i'm just going to give links [url=http://www.games-workshop.com/en-US/Tyranid-Broodlord]Broodlord[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Hive-Tyrant]Hive Tyrant[/url] [/hider] [hider=Light monstrous/flying monstrous units] There are so many variants to this particular catagory that i'm just going to include links. These particular units are honestly immune to all but other monstrous units (which includes char of at least city level) and tanks, these creatures are rediculously tanky and often times providing support or tanking enemy fire rather than shooting, however, the artillery units are also included in this list.: [url=http://www.games-workshop.com/en-US/Tyranid-Carnifex]Carnifex[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Harpy]Harpy[/url] [url=http://www.games-workshop.com/en-US/Hive-Crone]Crone[/url] [url=http://www.games-workshop.com/en-US/Haruspex]Haruspex[/url] [url=http://www.games-workshop.com/en-US/Maleceptor]Maleceptor[/url] [url=http://www.games-workshop.com/en-US/Toxicrene]Toxicrene[/url] [url=http://www.games-workshop.com/en-US/Exocrine]Exocrine[/url] [url=http://www.games-workshop.com/en-US/Tyrannocyte]Tyrannocyte[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Tervigon]Tervigon[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Tyrannofex]Tyranonofex[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Biovore]Biovore[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Pyrovore]Pyrovore[/url] [/hider] [hider=Tyranid Titans] These three creatures are ridiculous in both their power and their rarity, often times requiring entire armies of specialized troops to take them down: [url=http://www.games-workshop.com/en-US/Tyranid-Trygon]Trygon[/url] [url=http://www.games-workshop.com/en-US/Tyranid-Mawloc]Mawloc[/url] [url=http://www.games-workshop.com/en-US/The-Swarmlord]Swarmlord[/url] [/hider]