[@Gnome Johnson] The whole point is for arcs to take place simultaneously. With timestamps I feel like that can get confusing. A story in thread 1 can continue in thread 2 and so on. The point of liquid time is to go beyond logic in order to fit more roleplaying into one play. If you want character growth, I think liquid time might be a bad decision, honestly. [@Dirty Dan] This was my idea originally. Now that we're getting [i]a lot[/i] of interest, it also seems viable. [b]At this time I am honeslty thinking that "solid time" is our best bet. We are becoming quite the large cast, which is perfect for this kind of RP. 13 characters, each in 3 seperate threads, might get confusing. I will gladly discuss this decision in the Titanpad[/b]