I have an idea for the promoted classes for the Vagabond and skills for it and growth. Class: Wayfarer Weapons: Lance, staff Skills: (Patched Up) When the user heals a unit with a staff they will receive the same amount of HP they healed. (Staff Flair) When the user has a Staff in their inventory they will receive a boost in Resistance (+5) Growth: Vagabond/Wayfarer HP: 65% Str: 45% Mag: 65% Skl: 55% Spd: 65% Lck: 40% Def: 25% Res: 55% Class: Survivor Weapons: Lance, Bow, Staff Skills: (Invigorate) If the user end a turn without attacking they recovers 25% of health (Ranged Counter) If the user is attacked at a range he will reflect back the damage to the enemy. (But the user can't reflect a very far range attack that is farther than two blocks away so he can't reflect back Ballistas and Mire) Growths: Survivor HP: 75% Str: 60% Mag: 50% Skl: 60% Spd: 60% Lck: 30% Def: 35% Res: 45%