[quote=@Lucius Cypher] Mmm.... The dices are more for giving a general idea of damage scaling for weapons. I'm still hammering out a system. Consider this a test run of combat without such a system; if you guys don't fuck it up too badly I might not even need to incorporate it. And if you do... Well it's in the works. [/quote] Let's not make things too complicated now. The combat was just fine last time without the complex system. As long as no one godmods.