[@Jig] Reading through your list and I'm agreeing with many of those points for being a GM. [quote]Getting' the game in question. It's kinda hard to measure, but sometimes you read a character application that suggests the player doesn't 'get' the game, whether it's because they don't know enough about the source (in fandom games) or because they seem to have a particular interpretation of it that just... isn't what the game is.[/quote] [b][Comment Removed][/b] When it comes to standards I have a particular way I like to see things and those two happened to nail it perfectly. The hard part I'm finding is getting people to understand that level that I'm after and all too often I see in RPs these people have no fore thought on what they are doing or where they are going to take their characters. Lil rant, but a 33% success ratio isn't enjoyable.