[quote=@AbysmalDemon] [@3905C RG] Horace M. Lannagan [/quote] Hey man, thanks for applying. Couple of things wrong with your sheet, I'm afraid: [b]Item One:[/b] No skills directly related to combat. It does say this in the skills field of the CS, so not too sure how you missed it - but it doesn't matter. Therefore, I'ma need you to remove: "[+] Swordsman - One of the best in the town. His father, a knight of the realm taught him a lot, but when he died, all the income was dissolving, so his family could not afford to send him to knight school like they planned, so he was forced to work as a farmhand, and hone his skills of a swor" Otherwise, the RP would be Likely Heroes! :D The whole idea is that we're a bunch of nobodies with a slim chance of surviving even the starting confrontation. [b]Item Two:[/b] Perhaps I didn't make it clear enough, but our characters have come running in from the fields. You know, one moment they're breaking their backs digging away at dirt, the next they hear screams and they come running to help. Therefore, I doubt your farmhand is carrying around a sword, shield and a helmet. Imagine carrying that around, whilst tilling stuff. Now when it comes to turning your peasant into a warrior, then sure that's an absolute cool path to follow - but they don't start as one. They're just average joes, with no combat experience, and who are performing a desperate/heroic act for the betterment of the fleeing villagers. They're not jacked up for combat, they've got nowt but their farm tools to use as weapons. You know, shovels, rakes, hoes, pitchforks, sickles, pick axes, hatchets - anything associated with medieval agriculture. I've got no problem with you looting dead Orcs for armour and weapons, and forging him into a fighter from the get-go, but I don't want him starting as one, basically. [hr] Other than the above two points, things look fine to me.