[b]BABBYYSAMA[/b] COLONIAL NATION 1. [b]CONTINENT:[/b] -- [i]Feresia[/i] 2. [b]TENSION[/b]: (Scale of 0 to 100) -- [i]39[/i]: Though at peace, this nation has a very real political tension in the air, palpable. So tangible are these past transgressions that they have been recorded in the international news circuit, a victory for those seeking independence. The spike in tension occurred because of an [b]Incident[/b] that occurred very recently. (MONTHLY CHANGE: 0) 2. [b]POPULATION[/b]: -- 15,000,000 3. [b]AUTONOMY[/b]: -- [i]Puppet Government[/i]: This nation's government agencies are run almost entirely by foreigners. The Imperial Power that colonized has put native inhabitants that are, for no better words, puppets to the colonizers. They adhere to colonial law and do whatever it is that is asked of them, even if it is oppressive to their own people. 4. [b]COLONIAL INVOLVEMENT[/b]: -- [i]Colonial Magistrates[/i]: Appointed by the Imperial Power, there exists a small cabinet of viceroys and political figures that observe the proceedings of government and often report back to the Imperial Power on changes, whether positive or negative in the cultural, political and economic spheres. 4. [b]RESOURCES:[/b] -- [b]MAJOR[/b]: [i]RUBBER[/i] -- [b]MINOR[/b]: [i]Cash Crops[/i] 5. [b]CULTURES[/b] (Militant, Scholarly, Cultural, Religious): 2 -- 1 Religious (Refer to as X for game purposes) (1 prominent group that advocates independence on a religious basis, it's name and details are up to the player). -- 1 Militant (Refer to as Y for game purposes) (1 prominent groups that advocate militant action for independence, it's name and details are up to the player). 6. [b]CULTURAL DEMOGRAPHICS:[/b] -- [i]Religious Group X[/i]: 31% (+1%/Yearly). Making up over 4,500,000 and slightly growing. -- [i]Militant Group Y[/i]: 15% (+7%/Yearly): Making up 2,250,000 and seeing huge numbers flocking to them. 7. [b]ECONOMY:[/b] -- [i]Semi-Industrialized[/i]: When the colonizers came, your people adhered to a much simpler life. When resources were dug up from the ground, things changed overnight. Roads, concrete buildings and automobiles became the norm in the big city, but much of the nation is still rural and plain. 8. [b]PEOPLE[/b]: -- [i]Developing[/i]: Literacy is on the rise and those who have bought in with the Imperial Power's ways have found that the new way of life isn't so terrible. 8. [b]ARMY[/b]: -- [i]Conscription[/i]: Those who serve in the military are conscripted, forced into service for a several year contract until they are released. Larger in number, they are lax in discipline and tactics. They number around 160,000. 9. [b]NAVY[/b]: -- [i]Non-Existent[/i]: This nation has no existing navy besides a few patrol boats used by it's law enforcement agencies, but none for military use. 10. [b]AIR FORCE[/b]: -- [i]Non-Existent[/i]: This nation has no existing air force at all. 11. [b]1961 EVENT[/b]: (Events from 1-100, rolled: 65) -- [b]PROTEST MASSACRE[/b]: When this nation's [b]Largest Cultural Group[/b] held a protest in the capital, citing oppression and lack of civil rights by the puppet government, they were told to disperse. When they did not, soldiers were ordered to fire on them. Over 300 were killed and wounded, which spiked tension in recent months. [b]OOC NOTE[/b]: I used random.org to roll all these numbers, using slight numerical modifiers to keep outliers out for purposes of realism. This nation seems relatively well balanced and has a very SMALL tension to start the game.