[b]ETHANJORY[/b] IMPERIAL POWER 1. [b]CONTINENT:[/b] -- [i]Osteria[/i] 2. [b]PRESTIGE[/b]: (Scale of 0 to 100) -- [i]79[/i]: With a long history during the Age of Sail, the Age of Colonialism and even the Last War, this nation is remarkably stable and peaceful. (MONTHLY CHANGE: 0) 2. [b]POPULATION[/b]: -- 72,000,000 3. [b]COLONIES[/b]: -- [b]NAME PENDING[/b] ([i]AMONGHEROES' COLONY[/i]: Tension -- 12 (PEACEFUL) 4. [b]POLITICAL PARTIES[/b]: (Militant, Conservative, Fascist, Capitalist): 2 -- [b]Capitalist[/b]: 21% (+3%/Yearly) -- [b]Fascist[/b]: 51% (-2%/Yearly) 4. [b]ECONOMY:[/b] -- [i]Mass Industrial[/i]: As an Osterian nation, factories and technologies at large exist here, poverty is down and the people are generally able to get whatever resources they need at whatever time they need. 7. [b]PEOPLE[/b]: -- [i]Developed[/i]: Like the rest of the Osterian continent, your people are industrious and literate. Regardless of whether they were on the losing or winning side of the war, their people are not seen as malevolent. 8. [b]ARMY[/b]: -- [i]First World Volunteer[/i]: Made up entirely of volunteers, the national army is well equipped with decent moral and discipline. They are however, smaller than the standard Osterian nations armies. They number around 120,000. 9. [b]NAVY[/b]: -- [i]First Rate Blue Water Navy[/i]: This nation has a blue water navy capable of striking anywhere. It has 2 Aircraft Carriers, several squadrons of destroyers and over 20 surface vessels capable of combat. 10. [b]AIR FORCE[/b]: -- [i]Small Scale Technologically Superior[/i]: With enough squadrons to defend the nation, prop planes have been discarded for rudimentary jet fighters. These fighters are cutting edge, with fast firing machine guns to take down any other aerial opponent. 11. [b]COLONIAL COMMITMENT[/b]: 2 (For every 1, 10,000 troops may be deployed to the colony). 11. [b]1961 EVENT[/b]: (Events from 1-100, rolled: 65) -- [b]ELECTION[/b]: An election has just finished, the [b]Largest Political Party[/b] has won. They may attempt to change the government marginally (or drastically) if it better suits their needs, and it may affect their colonies depending on how they are viewed in those colonies. [b]OOC NOTE[/b]: I used random.org to roll all these numbers, using slight numerical modifiers to keep outliers out for purposes of realism. This nation seems relatively well balanced and has a very SMALL tension to start the game.