[hr][center][h3]The Land of Hyrule[/h3][/center][hr] [center][img]http://i.imgur.com/XknnU0P.jpg[/img][/center] [u][i][b]HYRULE FIELD:[/b][/i][/u] [b]Hyrule Castle[/b] [i]The ancestral home of the Hylian Royal Family, located in the center of Hyrule Castle Town and guarded by the Hylian Royal Army. It is the Queen's seat of power, and often host to diplomats and leaders alike from other races and provinces, quiet discussion carried out peacefully and guided by Zelda's wise hand. The castle's architecture is a point of pride of the people of Hyrule, and many come to see its gilded spires and elaborate marble halls.[/i] [b]Hyrule Castle Town:[/b] [i]A bustling town that surround Hyrule Castle, and the economical and cultural capital of Hyrule. Surrounded by a moat, it is accessible only by one of two drawbridges and only while the sun in in the sky. Filled with markets, shops, houses, and always crowded during the day, Castle Town is a commercial hub, with buyers and sellers from every corner of Hyrule.[/i] [b]Epona Ranch:[/b] [i]A cattle and horse ranch, previously known as Lon-Lon Ranch, now owned by Malon, Link's wife. While not the only ranch in Hyrule, it is certainly the most well-known and most successful, hiring out horses, carriages, and other means of transport, while also making a tidy profit on the ranch's famously delicious - and rejuvenating - Lon Lon Milk.[/i] [b]Rauru:​[/b] [i]A riverside village named after the Sage of Light, an old Hylian Adviser, for his valient deeds. It's home mostly to Hylians, but due to its riverside location and proximity to Zora's Domain, there are Zora that have made their nest here as well.[/i] [b]Mido:[/b] [i]A small hylian village directly south of Hyrule Castle, named after the poor Kokiri Child chosen by the Demon Majora to act as its host, and who fought against the Demon's hold until it discarded him. It's a friendly town, and a popular mid-way rest point for those travelling from Castle Town or Goronia to Lake Hylia.[/i] [b]Saria:[/b] [i]A town nestled against a small cluster of hills, cliffs, and low mountains, named after the Sage of the Forest, a young and virtuous Kokiri girl. There's a small mining operation running out of the town, but nothing on the scale of Goronia's production.[/i] [b]Ruto:[/b] [i]A cliffside village named after the Sage of Water, and old Zora princess. It's location beside the main road between Gerudo Valley, Lake Hylia, and Windfall Village afford it fair traffic, but it is otherwise unremarkable.[/i] [u][i][b]GORONIA:[/b][/i][/u] [b]Kakariko Village:[/b] [i]A large village located at the foot of Death Mountain, Kakariko was founded by Sheikah, and hides the secret entrance to the Shadow Temple within its graveyard. Its windmill is the largest in Hyrule, and draws from deep beneath the ground through the town's well to supply the village with water.[/i] [b]Death Mountain:[/b] [i]A huge mountain range that makes up most of Goronia Province, and the peak of which is Hyrule's highest geographical point. A constant black ring of clouds surrounds the top of the Death Mountain volcano proper as it spews heat and ash into the air. Goronia City, the main home of the Gorons, has been carved deep into its side.[/i] [b]Goronia City:[/b] [i]The capital city of the Gorons, and a cavernous labyrinth that holds the majority of their race. Despite being carved deep into the side of Death Mountain, and only reached by a long trek up Death Mountain Trail, Goronia City is, much like its inhabitants, friendly to outsiders and welcoming of visitors.[/i] [b]Goron Mines:[/b] [i]An extensive series of tunnels and shafts carved, dug, and eaten into the depths of the Death Mountain range, the entrance to which can be found within Goronia City. The Gorons use these mines for food, gems, valuable minerals, and to siphon the heat that emanates from deep within Death Mountain. [/i] [b]Fire Temple:[/b] [i]Built long ago by ancient Gorons as a place to worship the Spirits of Fire and the Four Giants, the Fire Temple has since been integrated with the Goron Mines. While the temple is not forbidden to other races, the lethal heat of the core of Death Mountain prevents nearly any non-Goron from exploring its sacred halls. Darunia, the Sage of Fire, watches over this place.[/i] [b]Shadow Temple:[/b] [i]An ancient temple built by the Sheikah for reasons unknown - although theorized to be an early training grounds for the warriors of the tribe - the Shadow Temple soon came to be used as a place that absorbed and concentrated the negative aspects of Hyrule and kept it at bay in order to keep the peace of the land. It has been long decades since the temple has been put to use in this way, though the aura of these dark feelings still remains - and the temple is mostly avoided as a result. Impa, the Sage of Shadow, watches over this place.[/i] [b]Darunia:​[/b] [i]A small town nestled on the borders of Goronia, named after the Sage of Fire, a previous Goron Chief, for his noble actions. It is mostly populated by Gorons and Hylians, but is also a popular resting place for Rito pilgrims heading to the Wind Temple due to its midway location.[/i] [b]Windfall Village:​[/b] [i]Nestled in a deep valley and guarding the only passageway through the mountains to the Wind Temple, Windfall Village is home to the Sheikah Tribe, and is populated almost singularly by them - were it not for the constant presence of Rito pilgrims passing through.[/i] [b]Wind Temple:[/b] [i]A temple built by the Sheikah and Rito to worship the Spirits of Wind and shelter Valoo, Guardian of the Sky. Long ago, this temple was also used as a site for sages to pray for the power against evil to remain within the Master Sword, in conjunction with the Earth Temple. Many Rito take a pilgrimage to this holy place to pay fealty to their deity, Valoo, and hope to receive a scale from him. Valoo, Guardian of the Sky, watches over this place.[/i] ​ [u][i][b]LAKE HYLIA[/b][/i][/u] [b]Outset Village:[/b] [i]A small, lake-side village that houses a modest but friendly population of Hylians. Despite its small size, it is the closest settlement to both the Water Temple and the Earth Temple, and as such hosts a wide variety of races from all corners of Hyrule that come to rest on journeys to either of the temples. Most of the residents are capable sailors, due to the lake-coast road being long, winding, and un-kept, causing most people to take boats across Lake Hylia to reach the town - most of the town's money comes from a ferry system.[/i] [b]Water Temple:[/b] [i]An underwater temple at the deepest point of Lake Hylia, built long ago by the Zora as a place to pay fealty to the Spirits of Water and Jabun, Guardian of the Sea. Due to the temple's underwater location, few outside of the Zora bother to gather what is necessary to enter - which includes permission from the Zora Queen. Ruto, the Sage of Water, watches over this place.[/i] [b]Earth Temple:[/b] [i]An old temple built by the Rito and the Zora to worship the Spirits of the Earth, and a sacred site wherein sages prayed for the power against evil to remain within the Master Sword, in conjunction with the Wind Temple. It has since fallen into disuse and subsequently disrepair, and is rarely visited by either of the races that originally built it.[/i] [b]Flood Temple:[/b] [i]A temple built over the river by the Gerudo, used as a source of water and to monitor the river's water levels. In times of drought, it has been used as a place to pray to the Goddesses for rain, and a place to divert the river in times of flood.[/i] [b]Watchtower of Steel:[/b] [i]A large, circular tower constructed of stone and metal, hidden in a valley north of Lake Hylia. It is used exclusively for the training of Sheikah Tribe members who have been chosen to become Sheikah Warriors, ninja-like masters of combat and espionage, and sworn protectors of the Royal Family of Hyrule. It is said that when a Sheikah Warrior nears the completion of their training, they are taken to the top of the tower, where an ancient Sheikah relic judges their innermost heart - and that a Sheikah that has evil lurking within them is immediately executed.[/i] [b]Nabooru:[/b] [i]A dusty town close to the river, built and carved into the stone of the valley it resides in, and named after the Sage of Spirit, a strong and righteous woman who once led the Gerudo Tribe.[/i] [u][i][b]GERUDO DESERT:[/b][/i][/u] [b]Mother & Child Peaks:[/b] [i]Two massive stone pillars that rise up from beneath the sand in the Gerudo Desert, one slightly larger than the other. Despite the oddness of their presence, they look naturally-formed, being huge, rough chunks of rock erupting from the ground - whether they are remnants of an ancient civilization, however, has often been an entertaining source of chatter among the people of Hyrule.[/i] [b]Arbiter's Ground:[/b] [i]An ancient and crumbling fortress, once built by the Gerudo as a prison, now the site of the once-again shattered Twilight Mirror. The Arbiter's Grounds are awe-inspiring, and echo with the ghosts of a dark, untold history.[/i] [b]Haunted Wasteland:[/b] [i]A rarely-visited northern portion of the Gerudo Desert, it is said that tormented spirits gather in this place, haunting and stealing the life of any individual foolish enough to trek through these desecrated sands. [/i] [b]Forsaken Pyramid:[/b] [i]A dark, formidable stone pyramid constructed long ago by some ancient tribe, now surrounded by the Haunted Wasteland. It's believed that the pyramid was cursed with a dark and terrible magic when the builders, an ancient desert tribe that predated many of Hyrule's residents, were wiped out in a horrific sandstorm, causing the troubled sands that surround it. Little is known about the Forsaken Pyramid and its surrounding area, but much is speculated.[/i] [b]Spirit Temple:[/b] [i]An ancient temple built long ago by the Gerudo of generations past, used as a place of worship for a long-forgotten deity, and used as a place of prayer for mercy from the harsh desert. Since then, the path to its grounds has been forgotten by all but a few, and it has not been tended to in many decades. Nabooru, the Sage of Spirit, watches over this place.[/i] [b]Gerudo Valley:[/b] [i]The home of the Gerudo Tribe, found in the southern portion of the Gerudo Desert, west of Hyrule Castle and north of Lake Hylia. The Gerudo have built themselves a society in this great grotto of sand, and Gerudo Fortress, a massive stone complex built for the training of young Gerudo female tribe members, stands strong and proud as their capital.[/i] [u][i][b]KOKIRI FOREST:[/b][/i][/u] [b]Kokiri Village:[/b] [i]The home of the Kokiri Race, and the home village of Link, the First Knight and Hero of Hyrule. Watched over by the Great Deku Tree, Guardian of the Forest, the village is populated by the child-race of Kokiri, who entertain themselves daily with the whimsy only children can capture, and are protected by their fairy companions and the Great Deku Tree. Only the Kokiri know the safe path through the Lost Woods, and it is notoriously difficult to secure reliable escort.[/i] [b]Deku Palace:[/b] [i]The home of the Deku Royals, found far beyond Kokiri Village, deep within the forest. Due to the Deku people's natural distrust of Hyrule's non-forest races, only Deku and chosen Kokiri are allowed to enter the Palace or walk its grounds, while all others are explicitly forbidden, the gates guarded at all times.[/i] [b]Lost Woods:[/b] [i]A thick, mysterious region of the Kokiri Forest, the Lost Woods is a maze of trees home to many creatures and beasts, and hiding the only path to the Forest Temple, a path only known by the Kokiri. It is said that anyone who enters the Lost Woods without a fairy or a Kokiri guide will become lost and transform - children into Skull Kids, and adults into Stalfos.[/i] [b]Forest Temple:[/b] [i]A temple built by a forgotten people deep within the Lost Woods in the Kokiri Forest, used to worship the spirits of the Forest. Fallen into disuse, it is rarely visited by the Kokiri due to its distance from the Great Deku Tree, and it has long since overgrown with vines and plant-life. Saria, the Sage of the Forest, watches over this place.[/i] [u][i][b]ZORA'S DOMAIN:[/b][/i][/u] [i][b]Zora's Domain:[/b] Home of the Zora, their domain is a watery cave system that has been carved out for use, and a society built inside. The main entrance lies behind the Sleepless Waterfall, an outpouring of water from Zora's Fountain that sources Zora River, and is often closed to many, the Zora too proud and too private to open their doors to travellers of all kinds - however, free passage is always granted to those that play or sing the traditional melody of the Hylian Royal Family. Zora's Doman is ruled by the Queen Rutella of the Zora, and after her, her son Ralis, Prince of the Zora.[/i] [b]Zora's Fountain:[/b] [i]A large fresh-water spring lying behind the Zora throne room, accessed only through Zora's Domain. The water of the Fountain flows through Zora's Domain and down the Sleepless Waterfall, sourcing the Zora River and other small streams, eventually connecting to Lake Hylia, the largest body of water in Hyrule.[/i] [b]Snowpeak Mountain:[/b] [i]A huge, frozen mountain northeast of Death Mountain, Snowpeak is home to the Rito, who withstand the heights by their bird-like nature, and the cold by their thick plumage, and also the solitary Yeti race. The path to the peak is long and winding, featuring cliffs and caves alike, and few dare to attempt the hike for fear of their lives - as such, the Rito home is a private, secluded place, and were it not for the Rito's natural wanderlust and frequent pilgrimages, Hyrule would barely know of them.[/i]