[quote=@Unlucky0013] *raises hand* i assume you can pin someone down without need for and outlaw declaration? *[i]Arms Slave bear hugs Flan, immobilizing her, fellow outlaw sniper gets a headshot.[/i] does this work? [/quote] You need the Outlaw Declaration to do damage against another player as well as affect them with non-support skills, but yes, that's possible. Arms Slave could grapple Flan if he's within arm's reach, but he won't be able to harm her, nor could he affect her with the Chain Catch unless she's his enemy. This allows for violent slapstick. Otherwise he'll need to be a bit more creative. [quote=@Lord Santa] Wait, I just realised something. Assuming Kitten uses the outlaw declaration on moon rider, can't moon rider just pardon herself? [/quote] [quote=@TheWindel] Shh.... [/quote] [quote=@Scarifar] Yeah, as long as it's not in some safe zone, like a town or something. This is a game meant for PvP, after all. Not really sure what an Outlaw declaration is even for. Does it grant bonus xp for people who use one or something? [/quote] Sort of. This game does promote PvP, yes, but that doesn't mean it can just happen all the time. Plus this way one can worry less about friendly fire; you can send your warrior to fight against a big boss dood while your mage rains destruction, and as long as neither are outlaws the mage's magic won't harm the warrior. If one or even both are outlaws, friendly fire is active even if they are allies. Something of a "hard mode" for pro players. The Outlaw Declaration is used mainly by players who cannot obtain any more EXP from fighting Dissolutions, so they've turned to hunting down players. Being an Outlaw also increases the EXP you drop upon death, making life as an outlaw risky but profitable in it's own way. Lone outlaws don't last too long since they'll get swarmed by mobs of non-outlaw players looking for easy EXP, but gangs of outlaws are harder to tackle without dying from their own numbers and abilities.