I have this idea for a game in which we play as the Dunmer residents of the Gray Quarter in Windhelm. At first we'll depict the everyday struggle of the elves, including everything from the harsh treatment from the Nords to the (sometimes) forced illegal activities our characters engage in to survive. We'll throw in a bit of Morrowindian culture and old tales of the Homeland. Then, as the game progresses, we crank up the volume on the drama, introducing an event or something that tips the scales from tolerance to defiance. Underground meetings, organized resistance against the oppression, and perhaps even a plan to assassinate the Stormcloak himself... But all of that's just speculation. The basic idea is the everyday life of the impoverished inhabitants of Windhelms Gray Quarter. Sound interesting? Reply below.