[hider=Character Sheet][b]Character Sheet (please delete anything in parentheses)[/b] Name: Ryker Cloudblood Age: 17 Birthday: January 16th Magic: Enhancement Magic: This magic is something gifted to him by the fragment of Victory's soul sealed inside of him, allowing him to cast and layer magic energy upon both himself and another individual that increases one aspect of themselves. However, the more layers put on someone, the less of a boost the newer layers will get, thus capping the max number of layers to be around 3, as anything over that isn't worth the energy. He also can't just focus on one aspect, as the two layers interfere with each other and cancel each other out. Soldiers of Victory: This is another magic that has grafted itself into Ryker as a side effect of housing a fragment of Victory, allowing him to summon his own soldiers, though presently he can't summon near to the amount of soldiers that the spirt himself could. He can summon up to three soldiers, all of which are reasonably solid and able to hold their own, but not for long against strong opponents, by themselves at least. If the foe he's fighting is especially tough, or he wants to dominate his opponent totally, than he can also promote one of his soldiers to the rank of Champion at the cost of not being able to summon the other two. Not only is a Champion stronger and more powerful than regular soldiers, but he can also enter a 'Synchro Overdrive' with them, fusing his spirit and his mind with them to share their strength and enhancements, the only way he can effectively double buff anything. Another trick this does is that both him and his champion can use the link to instaneteously switch places, and mixed with a synchronized fighting style, makes for a pretty hard to predict their next move effectively. However, it comes at a cost, as as soon as he exits the drive, he'll be very vulnerable as he's only just discovered this ability and isn't used to the strain it puts on him. Not only that, but it leaves him a lot more vulnerable than one would think, as any injury done to the Champion also effects him and vice versa, meaning that he has to be careful when using it or else suffer serious injury. [hider=Current set of soldiers] Tank- Gunner Swordsmaster [/hider] Re-quip Magic: A basic magic that he has taken an interesting spin on, Ryker tends to fight with a combination of guns(usually handguns) and swords depending on the situation, either going dual gun, dual blade, or one of each. He utilizes several matching sets of guns and swords that he can mix and match at his leisure, and not only that, but he has also taken to doing something he's coined as 'Re-swapping', where he uses his requip magic to instantly switch the positions of his weapons, making it so that when he looks like he's about to slash someone with his sword, he can switch to his gun to give them a nasty surprise between their eyes. [hider=Weapon Sets] [/hider] Magic Level: A History: (Paragraph or more) Personality: Ryker is a very aggressive and cynical person, having little faith in people of any kind and generally trying his best to keep to himself when possible. His loner tendencies make it difficult for him to interact and socialize with people, and the fact that he spends more times with his guardians than people his own age is telling that he had a very lonely childhood. Guild and guild mark location: N/A Team Members: N/A Three Strengths: (Not just combat) 1. Perceptive 2. Will fight to the bitter end 3. Is able to use his requip magic very well and can switch between weapons in the blink of an eye with no trouble Three Weaknesses: (Make them Applicable) 1. Never backs down from anything if he can help it 2. Lacks a strong sense of morality 3. Over-confident in his abilities Greatest Love: Fighting and defeating strong enemies Motivation: His greatest motivation is to become stronger and to make sure that he always wins as many battles as he can. Appearance: Additional Details:[/hider]