Name: Enyo Allaway Age: 17 Gender: F Weight: 108lbs Height: 4’11.75” (5’2.5” in her shoes) Appearance: [hider=App][img] http://static2.wikia.nocookie.net/__cb20131209160140/freezing/images/d/d9/699250-bscap0015.jpg[/img][/hider] Her outfit is a white with blues stripes, tight, high collared shirt with no sleeves, a short skirt of the same color scheme over black leggings that protect her dignity, and platform shoes that boost her height by almost three inches. Personality: She’s very cocky, loud, and arrogant with a one-track mind. She’s also a perfectionist, and is impatient with everyone, including herself. She’s quick to share her opinion, and slow to listen to those of others. She respects people who get results, and that’s about it. Once you have her respect, she will warm up quickly, but it can be hard to keep that respect. Likes: Machines, engineering, tinkering. Dislikes: Interruptions while she’s working, losing at anything, really talkative people, White Fang. Strengths: Long range combat, has great aim, has surprisingly strong legs. Weaknesses: Can only hold her own up close for so long, is short (falls infuriatingly shy of 5 feet), easily depressed if she fails at something. History: The daughter of a rich family that built heavy machinery, she was being raised to take over the company. She was so interested in the work that she was allowed to learn how to build some of the machines herself. This ended up with her becoming very knowledgeable about machines and engineering at a young age, to the point where her parents acknowledged her as a mechanical genius. She wasn’t a master, but her aptitude for her age was impressive. This all came crashing down when her family became a target for the White Fang, and her entire family “disappeared.” Despite having relatives left alive elsewhere, she was sent off to be adopted by another family so that she would hopefully be safe, as it was worried that her family was still in danger. After some time passed, she learned more about Hunters and Huntresses, and begged to be sent to an academy, namely Signal as she knew they required students to build their own weapon, something she was certain she could do. Her life soon revolved around getting better at anything she could that would make her a better huntress. All that mattered was success and improvement, and anyone that got in her way was an annoyance. However, she learned that due to her small size, regular combat wasn’t for her. In fact, she was bad at it. So instead she began planning to construct an almost purely ranged weapon, and came up with what she would eventually name “Ratchet Hydra,” a huge bow. She held herself back a year, until she was satisfied with the weapon and her own skills, though she was upset that she felt she had needed to do so. She just had two problems. She was in her own little world, and her frustration with herself led to her developing an even nastier attitude than she already had. She was all alone, as everyone she’d known from her year had gone off ahead, and no one she met could stand her, except one. She met a boy named Felix, and for some reason he didn’t mind her. When she was focused, he was quiet, when she was complaining, it didn’t bother him. And yet before long she hated him. Instead of being someone to keep her company, he was someone who outdid her at almost everything despite being a year behind. He couldn’t quite match her engineering skills, but he was good, and he hadn’t even had the advantage of growing up with it like she had. He was a better fighter too. In the end, her jealousy tore the friendship apart almost as soon as it had begun. When the year ended, she almost felt worse. A mixture of guilt for pushing away Felix and frustration for feeling like she hadn’t improved enough plagued her. However, she graduated anyway, refusing to let anyone else get ahead of her ever again. She was headed for Beacon. Weapon: Auto-bow, “Ratchet Hydra.” It is a very large bow that mechanically increases the power of a shot. On her back she has a large mechanical quiver with three arrow-head containers. She remotely controls which of her special arrow-heads the quiver will automatically attach to her arrows. Upon drawing an arrow, it will prepare another. The hand grip on the bow can be removed and turned into a dagger, or it can be attached to arrow-heads so she can manually stab the heads into enemies. This is necessary as the bow is heavy and hard to maneuver with in close combat. That said, the weight of all her equipment has led to her having very strong, almost comically so, legs. The hand grip also remotely activates the special effects of the arrow-heads, and can become a shock-fist weapon for brawling, though this is a desperation tactic as she has little formal training in hand-to-hand. These multiple functions are why she calls it the “Hydra.” Her three arrow heads are: Explosive drills that drill deeper into an enemy and explode, electric link arrows. Multiple arrows can link together and shock any enemies that walk between them or get shot by them; the more arrows, the more powerful the shock. Lastly are simple incendiary arrows, that light things on fire. The drawback is that arrows without special heads are fairly weak as to allow for the special attachments, the regular arrow heads are fairly small. [hider=Wep][img] http://madassgamers.com/wp-content/uploads/2012/04/Crysis-3-Bow-1080-res.jpg [/img][/hider] Semblance: Compression. She can compress the air around her, usually beneath her feet, to give herself increased mobility. For the most part, she uses it for jumping, and it has limited combat usage. Here she is! If you have any questions about her weapon or combat abilities, please ask and I'll try to clarify and then go back and edit the sheet as well if needed. I hope she doesn't seem to OP, because I don't think she is, but I realize it may look like she can do too much. Hopefully I can dispel any worries of her being too strong, and I can always tweak her if you need me to.