Sensing Good and Evil (By placing his hand on someones chest, he can weigh their heart and see if they are good or evil.) Shackles of the Underworld (Calls up shackles from the underworld to bind his opponents, can be avoided.) The second is majorly OP and the first one is just confusing. How do you define good? I mean my character has killed men in war does that make him evil? Those men were fighting for the same reason he was so they weren't necessarily bad. Plus what use would that power have? If a villain wanted to kill you and you tried to kali-ma his heart he would probably just stab you when you got close.