[h1][b][u]Immortals of Cacia[/u][/b][/h1] [h3][i]Year 2124. The City of Cacia - Comprised of districts of ‘Under’ and ‘Over’. Previously known as ‘New York’. The Great American Empire.[/i][/h3] The year’s 2124, the height of humankind’s technological advancements. The world has forgotten the sight of tree’s, of grass, of fresh waters – now consumed with the inescapable sight of glowing skyscrapers, concrete, metal, and factories. The world’s largest city, Cacia, occupying the entirety of the ancient ex-state New York, is the greatest hive of human activity. Construction beginning in the latter half of the 21st century, progress fueled by America’s devastating victory after victory in their global conquest to unite the Earth under one flag; resources from all over the world were pressed into this one location to make it the international capital. And that’s not the half of it (literally). Beneath the earth’s crust, another layer of humanity: an equally large city beneath the ground that the richer surface-dwellers dare not touch – this is where poverty is compressed into a violent, uncontrollable yet contained bubble, out of the minds of the rich and powerful. To merely observe the sky is a privilege dictated by money. This is the Under District, the city under the Over District, both a part of Cacia. In the slums of the Under District, crime and gang warfare wage endlessly, fear and panic rife like disease – it is here that the biggest unspoken conflict of the world is being hosted. No one knows where they came from. No one knows why they can do what they can, if they are ever left alive after witnessing them. But the fact remains they are there. The five near-immortal factions: The Ghosts, The Bloodless, The Witch-Cats, Parasites, and The Endless. Each comprised of beings with undocumented powers which extend their longevity. Born with it, and undetectable unless provoked in unlikely circumstances; they spend their days recruiting and fighting over the territory they need to free themselves from the hell-hole of Under... to escape into the lights of Over. Each of their numbers are very low, perhaps they could be far more if only they had a way of discovering more of their kin? Invisible to the naked eye, the possessors of these powers walk unnoticed amongst the common people. This is where our story begins, in this underground slum. What will you fight for? _______________________________________________________ The lore is not completely fleshed out because I think it's important in this kind of roleplay to have some creative freedom with the plot and plot mechanics amongst all players involved, so that it becomes just as much your world as mine. As long as we discuss as a group, we can flesh out new concepts and detail existing ones. _______________________________________________________ Roleplay Rules: 1) No unchallenged actions. Eg. "And then I punched (so-and-so's character) in the face." 2) Discuss in the OOC about lore you want to alter / expand on before doing so in the IC. 3) Everyone posts one introductory post and does not post after until everyone has. 4) You have sovereign control over the actions of the NPC's you create. As GM, my only authority lies in lore-shaping: I will be playing alongside as a character too. 5) You may post as many times as you like except you cannot post twice in a row, only post if the last post wasn't yours. However, and it must be done swiftly, you must alter your posts (like in events in which two people post simultaneously) to make sure it does not contradict other posts. 6) Submit your character for approval in the OOC - Do not post either in the IC or Character Page until confirmed [hider=Factions][color=ed1c24]The Ghosts[/color]: – Can, at will, allow physical materials to pass through them (This ability can be passed to small objects in contact with them eg. Clothes, single individuals, handheld objects.) They must turn their power ‘off’ in order to interact with physical materials, leaving them exposed. [color=ed1c24]The Bloodless[/color]: – Their blood is a clear, viscous liquid that naturally, as if it has a will of its own, reattach dismembered limbs and seal wounds. They can endure inhuman levels of damage, whilst experiencing all of its pain. They can be killed by dealing extensive damage to the head and brain. However, limb reattachment and wound recovery is a slow process which increases exponentially depending on severity of injury and distance between dismembered limbs eg. A chopped off arm which falls to the floor would take about 20 seconds to reattach. Death will be simulated unless their blood manages to heal them. [color=fff200]The Witch-Cats[/color]: – For every human life they directly take away (not inadvertent or indirect actions), they gain a single ability to ignore death eg. If one killed four other people, they could be shot in the head four times before dying etc. Death is simulated if an action would kill them, before recovering moments later. Death is permanent if they run out of ‘lives’. [color=39b54a]Parasites[/color]: - The Host-Swapper. They can ‘burrow’ and manifest their being inside other bodies through prolonged physical contact (roughly 6 seconds: if contact is broken the host-swap fails), whether that body is dead or living, the existing living conscience dying and being replaced with their own. Their previous body dies, but can be returned to through the same process. They can be killed if their host body is killed before host-swapping. [color=39b54a]The Endless[/color]: - Their metabolic rate is so, incredibly minuscule, they can survive without food, water, sleep or oxygen for seemingly indefinite periods of time. While still feeling mild pains from lack of resource intake (eg. Hunger, thirst, fatigue) they will not suffer any severe damage from never taking in a resource. Because of this they are constantly working without rest, yet can be terminated as simply as normal humans. They are far more covert and secretive than the other factions. _______________________________________________________ [color=00aeef]Common Humans[/color]: - Self-explanatory. _______________________________________________________ Colour Key - Terms of prominence/power compared to the other factions: [color=00aeef]Neutral/Unknowing[/color] [color=39b54a]Low Profile[/color] [color=fff200]Medium Profile[/color] [color=ed1c24]High Profile[/color][/hider] [hider=Character Sheet]Name: Age: Appearance: Faction: How they discovered their ability(If they have yet): Notable Background History:[/hider]