[@Shadowpenguin07] The rules are basically entirely negotiable. Once you get in the swing of things, they'll become second nature to you. Some things like healing, teleportation, space/time manipulation, etc., etc., in addition to no godmodding/metagaming/batmanning, etc. are the standard. We use [url=http://www.roleplaygateway.com/type-turn-based-combat-eden-era-t4212.html]T1[/url] here, which is often up for debate, in which way to use it and whatnot.