((I know the GM already spoke on it, but I was like, almost done with this when I saw their post, and I [u][i][b]need[/b][/i][/u] to express my view on this topic! You gotta let me! You gotta gotta GOTTA!)) Being a crossover guy for a long while, I'm always a bit indifferent about godlike characters. I know its not really my place to put input, as I'm not in charge of the roleplay and stuff, but I've had an opinion on this for a long time now. In my opinion, gods can be a very strangely played. I was never a fan of the setup where a god is just "holding back his power", and hanging around with people cus' fuck it n' stuff I'm a god and I'm cool like that and here I created a pony from thin air. I think it limits how much fun you can have with a character when you can't use them to their full potential. Usually, when [i]I[/i] want to play a godlike character, I want them to blow up shit and turn people into flan. That's just my opinion though. It's irrelevant to our good ol' buddy Sobek here, and I am by no means claiming that wanting to play the crocodile god is wrong. My concern is the character's effect on the rest of the roleplay. Because, depending on the god's alignment, he/she can completely take control of the story. If they're leaning towards evil guy territory, than they are most likely going to adopt that role. And I think when we give a player other than the GM the power to do this, to take over the events occurring in this world, I think the roleplay will take on a different atmosphere than what was originally planned. And I'm not claiming that we shouldn't have the players steering along the roleplay, hell, I love it when that happens. Hell, I'd [i]love[/i] there to be a time during this roleplay where [b]Pridemoor[/b] get a spotlight (vote for Pridemoor as Mayor folks. Free Pridemoor praising sessions included). It allows for a lot of chemistry with characters to form, and often leads to a lot of ridiculous adventures. Sometimes they can be dramatic, and if they've practically absorbed the entire focus of the roleplay, people not involved in it, or just people in general not having the spotlight, can get really turned off. And that's my main fear about godlike characters; their power and evil-bad guy-ness will eventually land them into the role of controlling where the roleplay goes, its atmosphere, and especially what the player's characters are supposed to be doing. [url=http://whatscookingamerica.net/Vegetables/Russet_Potato.jpg]Sorry for the lengthy post. Potato.[/url]