Within the endless vastness of the planes there is a tiny sliver of existence unknown to even the Gods. No lore, no wisdom is known of this hidden realm - because no one who enters into it has ever escaped. This realm is ruled over by terrible beings, commonly called the Dark Lords. But the Dark Lords are themselves imprisoned in this place, trapped in their own personal Hell as a power even greater than themselves leads them by the nose, tormenting these vile beings for purposes unknown. And in these macabre plays of tragedy and torment one must have actors. Mists arise in realms across existence, and the men and women who pass into these mists are drawn into this realm of horror, trapped forever to play the games of the Dark Lords and the powers that manipulate them. This cruel cycle has perpetuated itself for long ages, and civilizations have risen up within the plane - some even taken wholesale when their ruler drew the attention of the Higher Powers and was taken to be a Dark Lord. One of their cruel plays has need of new actors. A handful of men and women from across the planes find themselves surrounded by fog - and when the fog fades they now stand together on a frozen field beneath the titanic walls of a massive city. It is at first glance night, but staring into the sky shows a red moon, and a gray sun, bereft of light or warmth. Welcome to the City of Falstaff. Welcome to the Demiplane of Dread. * * * * * Hopefully I've caught your interest with the above. Ravenloft, for the unfamiliar, is one of the oldest D&D settings. It is, well, pretty much as described above. It's Hell, but not for you. Technically Ravenloft is a specific location within the Demiplane of Dread, but for OOC purposes referring to the place as Ravenloft is probably best. For this RP we'll be using a lot of standard D&D material, with the caveat that I don't expect people to follow the rules of Vancian Magic - a handful of spells per day is one thing when it's a tabletop game, but PBP it's a little much. So basically, Classes and Races, and if you should choose some of the fluff. You're more than allowed to have your character from any established D&D setting - Forgotten Realms, Greyhawk, Eberron, whatever - or from a homebrew setting, as aside from its effect on your character it really won't matter much. Before we go any further I'd like to add that I'd prefer characters to be Good and to at least some extent Play Well With Others. I get wanting to play the cool CN Rogue who doesn't answer to anyone, but they tend to be more disruptive than conducive to play. Besides - Ravenloft may be a cruel setting to Good people, but it's even worse for Evil people. I won't say a flat no to Neutral or Evil characters, but they're facing an uphill climb.