[quote=@Freeshooter92] They're a good 'band-aid' fix for now, but I'll work to see if I can't have them seamlessly integrated. [/quote] Keep in mind, Free, one of the main aspects of blood magic is trust. I don't want to over limit players but I also don't want to give free reins. Both aspects can kill balance and like Elite said, overbalance can hurt the effectiveness of a Player's magic. It can also make them feel like we don't Trust them to be sensible or want to 'script' them into a fix set of actions for a spell, both aspects are very negative to a Player's confidence as I'm sure you know. In addition, and this is to all Players, while we've asked your suggestions and thoughts, we might not be able to incorporate them all. In end, we will pick and chose ideas/thoughts/suggestions based on how we, as GMs, believe it will best suit the RP. Either way, we thank you for the feed back.