[quote=@Freeshooter92] He can move is what he can do. Pyromancy doesn't automatically hit. You could say that master Pyromancer can hit everything, which is true. A master Psychomancer wouldn't have trouble dealing with that guy either. Psychomancy gives you a hell of alot at low levels over everyone else. [/quote] You say that he can move, which is technically true, but how often is someone really going to be able to dodge an experienced mage? After years of experience, it's not like a mage is going to be incapable of aiming. A pyromancer could shoot an exploding fireball at their feet, an herbamancer can change the direction of vines on the fly, an electromancer has really fast moving projectiles, an aeromancer can just use the air around them. Dodging is a possibility, but there are a lot of abilities which really aren't that hard to aim. You point out that psychomancy is a guaranteed hit, which is fair, but you also need to consider that a ward is a [i]guaranteed defense[/i] For as long as you can maintain the ward, it will work against major psychomantic attacks. A ward can be broken, but as long as it is up, it has a 100% success rate. Trying to dodge a lightning bolt isn't anywhere near as certain.