[quote=@Freeshooter92]Line of sight would be great, but because Psychomancy's effects are instant that means you can't think 'oh shit, better duck behind a rock'.[/quote] You can with the time affect. [quote=@Freeshooter92]Limiting it with penalties for multiple actions at once matters little: They only need to affect one person to get you.[/quote] Well, most people aren't going to stand around and wait for their opponent to make the first move. Much less if they're fighting mages. In the time it takes for the spell to go off, Psychomancers will have to be dodging or get axed in the face. [quote=@Freeshooter92]Making it take time to affect is exactly what I'm pushing for.[/quote] It exists. It's a mechanic in the RP. [quote=@Freeshooter92]Psychomancy has been given a large amount of power against the unwarded in the hopes of making it feel stronger and avoiding making one feel useless. I can guarantee I've felt useless a lot more often than Elite has, and a great amount of my frustration comes from how 'easy' Psychomancy seems. Even if he doesn't abuse it, the knowledge that Ssarak or any Psychomancer CAN abuse Psychomancy while I have no such thing feels awful. We need to make Psychomancy FEEl less frustrating to fight against. [/quote] You do have a point there. Unless you know the Psychomancer is a psychomancer, have Wards, or are fast enough to get in close and keeping being close to said Psychomancer, there's really no defense.