[center][b][u]Magic Traits[/u][/b][/center] A mage's bloodline does not only carry their magical potential and their affinity. In some cases, it can carry something even more unique then these aspects. A Magic Trait is a unique capability carried in some families with a variety of different effects. Each one is unique, and they do not occur in each generation. In some cases, a magic trait may vanish for decades before suddenly resurfacing. No magic trait can be found in multiple families unless there is some relation between those two families, and even then the chance of both bloodlines carrying the trait is rather slim. Magic traits exist from birth, though in some cases are not capable of being active even if their existence is immediately recognizable. For example, Spiral Eye, the exceedingly rare magic trait of the Tallway family, is present from birth but inert for several years. This is quite lucky, as if it was active from birth, well, everything the baby looked upon with their left eye would be violently twisted into a spiral. Illusion Break, the magic trait of the Kuroki family, is also present from birth, and is fully active for that entire period of time. Homunculi can also possess magic traits, though it is difficult to engineer such a thing in the body of an artificially-created human. Finally, there is one magic trait that never once previously appeared in the family's bloodline. This is due to the unique circumstances that lead to its existence. Murder, the magic trait of Arakawa Yoshika, is less of a magic trait and more of a definition of the holder's nature. Yoshika is the absolute death of everything, the Living Engine of Mortality that can slay even that which is utterly unkillable.