[center][i]Are you bored of buildings? The cost of your rent? Have you been edging to kill somebody and make the credits to pay off that new AI upgrade you've been dreaming of? Well today is your lucky day. From the creators of Haven and Haven: New Eden; EVIX Global is proud to announce the release of Haven: Tabula Rasa. The latest and greatest in cutting edge home entertainment. In game currency is now directly linked to your credit chip and the conversion rate will double your daily salary. [b]Retire early[/b][/i][/center] [b]The year is 3047, big business has conquered the globe, monopolization is a mainstream thing, and if you try to rise against it you get shut down, disappearing overnight without a trace. You can't trust the government, you can't trust your neighbors. You know you are being watched, The resistance is rising - in the shadows of Haven. Haven has been the rally point, untouched by the eyes of the government, Nobody knows who runs EVIX Global, its been released in the shadows and has made its way into the light being released under different packaging to not raise flags. As soon as you connect, with the visor your sleeping mind takes over - This is your escape from a corrupt system. The government have started training militants to participate in the game, as well as trying to de-crypt the server and proxy to find the source as well as to alter the game to benefit their greed. The game is to be released on the biggest world wide holiday, November 3rd. In a little over 24 hours the pre-orders skyrocketed to 45 billion, using backdoor sites and private networks. Some game shops sold it under different names, this was only the beginning. [/b] [center][img]http://i.imgur.com/aI9KFTg.jpg[/img][/center] [center] The world of Haven is full of magical creatures, quests and adventures to be had. The feeling will be virtually indistinguishable from real life, you will feel and experience this world around you as if you were born in it. Pain receptors have been improved since Haven: New Eden. [i]You will experience no pain. although a force will be applied wherever pain is indicated.[/i] As always, EVIX Global thanks you.[/center] [center]___________________________________[/center] [b]NEW![/b] [hider=UPDATES] I'll be posting updates and notes here to keep us on the same page. [u]09/24/2015[/u] Updated the CS, Added more backstory. Characters are looking good! Should be up and running come this weekend. [u]09/23/2015[/u] OOC IS UP! Semi put together. (its nearly 3 AM) You can post your characters, put them in hiders if you could. [b]Classes[/b] Yes I know, I left that off the character sheet for now, The game will start you off literally "tabula Rasa" if you haven't already googled that by now, it means clean slate. I expect the character sheets to be updated often so this small detail will be added shortly. If you have an idea for a character for a specific class, go ahead and post it. I love new ideas and I am not limiting the class/race decision in this RP so full speed ahead. (I'll accept [i]pretty much[/i] anything.) [b]Maps, Towns, Items & Leveling [/b] Ah the backbone of a good rp.. I'll get to that, don't worry. (hopefully in the next update) [b]Feedback?[/b] Give me some suggestions, what are your ideas.. Want a better opening storyline? Want a unicorn that can grant instant access to HBO GO? [/hider] [b]NEW![/b] [Hider=Character Skeleton] [u]In Real Life[/u] [b]Name[/b] [b]Age[/b] [b]Bio[/b] [b]Appearance[/b] [u]In Game Character[/u] [b]Name[/b] [b]Race[/b] [b]Blood trait[/b] [i](This will be a heritage passive that will remain one of the best perks your character will keep. It has to make sense with the race. For example: Forest Elf, Blood Trait - [u]Call of the wild[/u] Ability to communicate and control animals.[/i] [s]Bio[/s] [i]This will be based off IC and your real life bio.[/i] [b]Appearance[/b][i]you don't have to look like your real life character, especially if you decided to be an ogre or a lizard man.[/i] [hider=Inventory] 1000 Credits(Bound) 10 Health Potions(Bound) 10 Mana Potions(Bound) Starter Gear LVL 1(Bound) [/hider] [hider=Equiped] [i]What you are wearing[/i] [/hider] [/hider] [hider=Rules]There will be so many![/hider] [hider=Regions] The world map: http://i.imgur.com/TgV3ECQ.png [hider=Birth Village] [img]http://i.imgur.com/WIVo97r.png[/img] [img]http://i.imgur.com/vHY724c.jpg[/img] A small peaceful town just north of the Llandy Vale, full of traveling merchants. The village is used as a rest stop for many adventurers looking to gain apprentices and party members to join their quests.[/hider][/hider] [hider=Item grades] [b][u]Qualities[/u][/b] [b][i]White[/i]-Common[/b] - [i]As basic as an item gets.[/i] [b][i]Light blue[/i]-Refined[/b] -[i] A step above common, pretty basic (+1 additional stat)[/i] [b][i]Dark blue[/i]-Unique[/b] - [i]Good for new players until better gear is found (+2 additional stats)[/i] [b]Bright red-Elite[/b] - [i]High stats, good for long term handling. (+4 additional stats)[/i] [b]Dark Red-Super[/b] - Rare gear quality that has obtained spell attributes giving it physical effects (glowing etc.) (+6 additional stats) [b][u]Gear Leveling[/u][/b] [i]Say you find a sword that's elite level 5, and you are level 24, holding onto a unique level 20 sword. The unique's stats will be better unless there was a way to raise the level of that level 5. This is where this comes into play.[/i] Sacrifice Leveling will add an additional 5 levels to any gear Elite and under for 1 level of your character. Gear quality Super and above will require 2 levels at the cost of 5 per item. [b][u]Composing gear[/u][/b] Aside from the quality and level you will be given the chance to + your gear, to give it's already existing stats a boost. This is tricky and won't really have much effect on early game due to the challenge of finding the material. If your gear is not already +1 when you found it, this will be more tedious than most. In order to +1 your gear you need to find 2 more like items that are +1 to fuse with it. If your gear is already +1, and you fuse it with 2 +1 items, you will have a +2. (Same process for +2 except you'll need to make 2 +2's) So on and so forth. [u][i]Weapons will always be a level multiple of 5 Armors will be a multiple of 6 accessories will be a multiple of 12[/i][/u] [/hider] [Hider=Story Quests] I'll be adding this when the RP starts.[/hider] [hider=Side Quests] This will be added soon [/hider] [hider=How to god mod in 5 easy steps]Just kidding.[/hider]