Yeah, i don't have the brainpower to come up with a full skill list, I mention build in the CS intending something along the lines of a short descriptor of your character's playstyle, maybe preferred (most leveled) element if a spell caster, or a specific weapon combination, basically a focus/specialty. I wouldn't want you to feel forced to change your character and I think a Bulwark, Strategist and Artificer can still work, they'd focus mostly on locking down their opponents (with the dual-CC roles), and being really hard to take down (with the dual-support roles). I think an Artificer can provide the necessary offensive, especially against medium-to-large groups. Or I could change my characters' classes since i'm still not dead set on them yet.